CubicVR.js

CubicVR 3D 引擎,WebGL 版。「CubicVR 3D Engine, WebGL Edition」

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CubicVR 3D 引擎

由 Charles J. Cliffe 开发的 CubicVR 3D 引擎 的 Javascript 移植版。

贡献者 (@twitter)

许可

Folders

/               ->  核心库和着色器(shaders)
/source         ->  源模块
/editor         ->  基于Web的3D编辑器(正在开发中)
/samples        ->  示例项目,可用作起点
/tests          ->  用于各种核心功能的测试和原型
/lib            ->  任何测试/示例的外部依赖项
/post_shaders   ->  后处理着色器库(post-process shader library)
/tools          ->  代码和分发工具
/utility        ->  实用程序,例如导入/导出,模型转换

分支

master          ->  main branch

构建/压缩

要构建 CubicVR.js 的统一版本和最小版本,只需在存储库根目录中运行 "make"。

生成的带有独立核心着色器的CubicVR.js和CubicVR.min.js构建将放置在 dist/

缩小版本需要安装 Python 和 Java,请查看平台的安装说明。

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Main metrics

Overview
Name With Ownercjcliffe/CubicVR.js
Primary LanguageJavaScript
Program languageJavaScript (Language Count: 6)
PlatformLinux, Mac, Web browsers, Windows
License:
所有者活动
Created At2010-10-15 22:17:49
Pushed At2019-05-08 03:58:01
Last Commit At2018-11-14 14:48:25
Release Count4
Last Release Namev0.2.1 (Posted on 2011-11-28 00:29:23)
First Release Namev0.1.0 (Posted on 2011-08-20 18:26:09)
用户参与
Stargazers Count532
Watchers Count39
Fork Count103
Commits Count861
Has Issues Enabled
Issues Count57
Issue Open Count16
Pull Requests Count37
Pull Requests Open Count0
Pull Requests Close Count5
项目设置
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private

CubicVR 3D Engine

Javascript Port of the CubicVR 3D Engine by Charles J. Cliffe

Contributors (@twitter)

License

GIT Layout

Folders

/               ->  core library and shaders
/source         ->  source modules
/editor         ->  web-based 3D editor (work in progress)
/samples        ->  sample projects, useful as a starting point
/tests          ->  tests and prototypes for various core features
/lib            ->  external dependencies for any tests/examples
/post_shaders   ->  post-process shader library
/tools          ->  code and distribution tools
/utility        ->  utilities such as import/export, model conversion

Branches

master          ->  main branch

Building / Minification

To build the consolidated and minified versions of CubicVR.js simply run "make" in the repository root.  

The resulting CubicVR.js and CubicVR.min.js builds with self-contained core shaders will be placed in dist/

Minification requires Python and Java to be installed, please review installation instructions for your platform.

FOSSA Status

FOSSA Status

FOSSA Status