wrmhl

⚡️ Super fast communication beetwen Unity3D and Arduino. Create Interactive experiences in a minute ⏱

Github星跟蹤圖

Don’t worry about Latency anymore, wrmhl is here ⚡️

If you have ever wanted to transmit data from Arduino to Unity3D the main issue is INSANE LATENCY. We didn’t find any free, optimized, and customizable solutions to tackle this problem. So I built wrmhl. You can now connect any Arduino interface to Unity3D.

You can use the default protocol, or implement your own without having to deal with thread just by changing wrmhl/Assets/WRMHL/Scripts/Thread/wrmhlThread_Lines.cs.

Getting Started ⚡️

How to Install

You can either install it using Git or direct Download. Or from the command line:

# Clone this repository
$ git clone https://github.com/relativty/wrmhl

Uploading to Arduino ?

Upload to the Arduino the following program:

Path: wrmhl/Arduino/Arduino.ino

On Unity3D ! ?

Open the project either from wrmhl folder or wrmhl-master ?

Import the Package ! ?

Assets, Import Package and Custom Package.. and you're good to GO ! ⚡️

Important ! ⚠ Change the .NET 2.0 Subset to .NET 2.0 ⚠

In order to do that : Go to Edit ➭ Then Project SettingsPlayer, and under Other Settings find an option that reads Api Compatibility Level and change it from ".NET 2.0 Subset" to ".NET 2.0".

Run it ! ? ?

Select Assets/WRMHL/DemoScenes and choose the demo of your choice !

主要指標

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名稱與所有者relativty/wrmhl
主編程語言C#
編程語言C# (語言數: 2)
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許可證MIT License
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創建於2017-11-22 14:21:29
推送於2021-08-21 14:36:30
最后一次提交2021-08-21 16:36:30
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最新版本名稱v.1.0 (發布於 )
第一版名稱v.1.0 (發布於 )
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