wrmhl

⚡️ Super fast communication beetwen Unity3D and Arduino. Create Interactive experiences in a minute ⏱

Github stars Tracking Chart

Don’t worry about Latency anymore, wrmhl is here ⚡️

If you have ever wanted to transmit data from Arduino to Unity3D the main issue is INSANE LATENCY. We didn’t find any free, optimized, and customizable solutions to tackle this problem. So I built wrmhl. You can now connect any Arduino interface to Unity3D.

You can use the default protocol, or implement your own without having to deal with thread just by changing wrmhl/Assets/WRMHL/Scripts/Thread/wrmhlThread_Lines.cs.

Getting Started ⚡️

How to Install

You can either install it using Git or direct Download. Or from the command line:

# Clone this repository
$ git clone https://github.com/relativty/wrmhl

Uploading to Arduino ?

Upload to the Arduino the following program:

Path: wrmhl/Arduino/Arduino.ino

On Unity3D ! ?

Open the project either from wrmhl folder or wrmhl-master ?

Import the Package ! ?

Assets, Import Package and Custom Package.. and you're good to GO ! ⚡️

Important ! ⚠ Change the .NET 2.0 Subset to .NET 2.0 ⚠

In order to do that : Go to Edit ➭ Then Project SettingsPlayer, and under Other Settings find an option that reads Api Compatibility Level and change it from ".NET 2.0 Subset" to ".NET 2.0".

Run it ! ? ?

Select Assets/WRMHL/DemoScenes and choose the demo of your choice !

Main metrics

Overview
Name With Ownerrelativty/wrmhl
Primary LanguageC#
Program languageC# (Language Count: 2)
Platform
License:MIT License
所有者活动
Created At2017-11-22 14:21:29
Pushed At2021-08-21 14:36:30
Last Commit At2021-08-21 16:36:30
Release Count1
Last Release Namev.1.0 (Posted on )
First Release Namev.1.0 (Posted on )
用户参与
Stargazers Count649
Watchers Count43
Fork Count64
Commits Count39
Has Issues Enabled
Issues Count15
Issue Open Count13
Pull Requests Count4
Pull Requests Open Count2
Pull Requests Close Count0
项目设置
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private