Sprytile

A Blender add-on for building tile based low-poly scenes with paint/map editor like tools

  • 所有者: Sprytile/Sprytile
  • 平台:
  • 許可證: MIT License
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Features

  • Tile building: Build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles.
  • UV painting: Create your mesh with other Blender tools, then quickly UV map them to your tiles. Spend less time in the UV editor.
  • Pixel grid tools: Keep your mesh aligned to the grid with pixel translation, move vertices around with confidence.

Demo:

Timelapse

Download:

Download from itch.io.

Please don't use GitHub releases, they are used for automatic updates.

Getting Started:

Community:

  • Chat with the fellow users in the Discord server
  • Showcase your work or ask for support in the forum

Issue/Feature requests:

Feature request or bug reports can be submitted to GitHub issues

Acknowledgments:

Inspired by Crocotile3D.

Contributing:

Sprytile adopts the contributor covenant as the project code of conduct. The project values having a community that welcomes diversity. Contributions (bug reports, feature requests, documentation, etc.) are welcome!

主要指標

概覽
名稱與所有者Sprytile/Sprytile
主編程語言Python
編程語言Python (語言數: 1)
平台
許可證MIT License
所有者活动
創建於2016-10-29 09:47:09
推送於2023-10-10 23:08:06
最后一次提交2020-09-26 07:25:35
發布數48
最新版本名稱v0.5.10 (發布於 2020-08-09 03:25:10)
第一版名稱v0.2.2 (發布於 2017-03-18 13:48:26)
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