The Secret Chronicles of Dr. M. (TSC)

M博士的秘密编年史(TSC)是一个基于OpenGL和SDL的二维卷帘平台游戏。(The Secret Chronicles of Dr. M. (TSC) is a two-dimensional sidecrolling platform game based on OpenGL and SDL. )

Github星跟蹤圖

M博士的秘密编年史(TSC)是一个基于OpenGL和SDL的二维卷帘平台游戏。 游戏具有丰富的关卡级别和高级编辑器,允许您创建自己的关卡。 它伴随着一个强大的脚本引擎,利用mruby,最小的Ruby编程语言的实现。

TSC是SMC项目的一个分支,其开发已经停滞。 但请注意,我们的目标与原来的SMC项目不同,最值得注意的是,我们正在努力实现自己的游戏类型,而不是仅仅受到一个特定现有游戏的启发。

主要指標

概覽
名稱與所有者Secretchronicles/TSC
主編程語言C++
編程語言Emacs Lisp (語言數: 9)
平台
許可證GNU General Public License v3.0
所有者活动
創建於2012-03-04 18:47:27
推送於2025-03-09 04:09:59
最后一次提交2015-08-17 20:49:51
發布數16
最新版本名稱v2.2.0-beta1 (發布於 2024-10-27 19:33:14)
第一版名稱v2.0.0-beta1 (發布於 2014-08-01 12:37:51)
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打開的問題數191
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The Secret Chronicles of Dr. M.

“The Secret Chronicles of Dr. M.” is a 2D sidecrolling platform game,
with a rich set of graphics, music, and an advanced level editor that
allows you to create your own levels. The level editor allows for
in-game scripting so there are no borders apart from your imagination.

The project is a fork of SMC, which is
not developed actively anymore. Note this is not merely a continuation
of SMC, but we have our own goals and design principles we are slowly
integrating into both the codebase and the artwork.

How to install?

Releases are published precompiled for Windows at the website. If you
want to compile TSC yourself, please see the INSTALL.md file.

Contributing

Any contributions to the code, the graphics, the music, etc. are
greatly appreciated. However, before starting your work on the game,
please consider the following:

  • You have to be familiar with at least the basics of using the Git
    version control system. This can be achieved by reading the first
    two chapters of this great online Git
    book
    . Also reading chapter 3 is highly
    recommended as we use branches all the time.
  • If you want to contribute code, please read the coding
    conventions document in tsc/docs/pages/conventions.md.
  • If you want to contribute artistic work, please read the styleguide
  • If you specifically target issues from the issue tracker, please
    use “fixes #43” for bug tickets you fix and “closes #43” for other
    tickets you resolve as part of the message in your commits. This
    causes GitHub to automatically close the corresponding ticket if
    we merge your changes.

Custom local configurations are provided for Emacs and ViM. In order for local
ViM configurations to work, you will need the localvimrc plugin, which can be
installed with the following command on most Bourne-compatible shells:

mkdir -p ~/.vim/plugin
cd ~/.vim/plugin
wget https://raw.githubusercontent.com/embear/vim-localvimrc/master/plugin/localvimrc.vim

License

TSC is a two-dimensional jump’n’run platform game.

Copyright © 2003-2011 Florian Richter

Copyright © 2012-2019 The TSC Contributors

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/.

  • See COPYING for the full license text.
  • See tsc/docs/authors.txt for the full list of authors.

Graphics, music, and any other artistic content in the game is not
licensed under the GPL. These assets undergo different terms as
outlined as follows: any asset is accompanied by a .txt or a
.settings file that specifies both the author(s) and the license of
the asset in question. Those assets whose accompanying .txt or
.settings file does not specify a license are licensed under the
old SMC Contribution license, which is included as the file
tsc/docs/pages/old_smc_contribution_license.md.