Spine 运行时

Spine 的二维骨骼动画运行时。『2D skeletal animation runtimes for Spine.』

Github星跟蹤圖

Spine Runtimes

This GitHub project hosts the Spine Runtimes which are needed to use Spine 2D skeletal animation data with various game toolkits.

Licensing

You are welcome to evaluate the Spine Runtimes and the examples we provide in this repository free of charge.

You can integrate the Spine Runtimes into your software free of charge, but users of your software must have their own Spine license. Please make your users aware of this requirement! This option is often chosen by those making development tools, such as an SDK, game toolkit, or software library.

In order to distribute your software containing the Spine Runtimes to others that don't have a Spine license, you need a Spine license at the time of integration. Then you can distribute your software containing the Spine Runtimes however you like, provided others don't modify it or use it to create new software. If others want to do that, they'll need their own Spine license.

For the official legal terms governing the Spine Runtimes, please read the Spine Runtimes License Agreement and Section 2 of the Spine Editor License Agreement.

Documentation

See the Spine Runtimes Guide for detailed information about using the Spine Runtimes. The Spine documentation page provides further information about tools and data formats. For runtime specific documentation, refer to the README.md file in each runtime directory.

Bugs, enhancements, and tasks

Review our backlog of bugs, enhancements, and tasks in the spine-runtimes and spine-editor issue trackers. Our roadmap provides a more convenient view of the same issue tracker information.

Versioning

The default branch on GitHub is stable and works with data exported from the latest, non-beta version of the Spine editor. New development is done in an X.X-beta branch, which may be a work in progress. Important changes to the runtimes can be reviewed in the CHANGELOG.md file. Occasionally the Spine Runtimes are tagged with the specific Spine editor version they work with.

It is highly suggested to freeze the Spine editor version to match the Spine Runtimes source being used and to update them in lock step. See the Spine Runtimes Guide for more information.

Contributing

In order to merge your contributions, we need a signed contributor license agreement (CLA) from you. You can send a copy of the CLA to contact@esotericsoftware.com.

When possible, it is best to base your contributions on the current beta branch (X.X-beta). Please be sure to follow the style and formatting you find in the respective runtime code to which you are contributing.

主要指標

概覽
名稱與所有者EsotericSoftware/spine-runtimes
主編程語言JavaScript
編程語言JavaScript (語言數: 23)
平台
許可證Other
所有者活动
創建於2013-02-19 23:49:37
推送於2025-04-24 15:08:33
最后一次提交
發布數33
最新版本名稱spine-libgdx-4.2.1 (發布於 2024-07-24 17:53:13)
第一版名稱1.6.13 (發布於 )
用户参与
星數4.6k
關注者數252
派生數3k
提交數9.8k
已啟用問題?
問題數2078
打開的問題數92
拉請求數416
打開的拉請求數6
關閉的拉請求數320
项目设置
已啟用Wiki?
已存檔?
是復刻?
已鎖定?
是鏡像?
是私有?