LÖVE

LÖVE 是一款出色的 Lua 2D 游戏框架。「LÖVE is an awesome 2D game framework for Lua.」

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LÖVE is an awesome framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android, and iOS.

Build Status: Windows
Build Status: Github CI

Documentation

We use our wiki for documentation.
If you need further help, feel free to ask on our forums, our Discord server, or our IRC channel #love on OFTC.

Compilation

Windows

Follow the instructions at the megasource repository page.

*nix

Run platform/unix/automagic from the repository root, then run ./configure and make.

$ platform/unix/automagic
$ ./configure
$ make

When using a source release, automagic has already been run, and the first step can be skipped.

macOS

Download the required frameworks from here and place them in /Library/Frameworks/.

Then use the Xcode project found at platform/xcode/love.xcodeproj to build the love-macosx target.

iOS

Download the ios-libraries zip file corresponding to the LÖVE version being used from here,
unzip it, and place the include and libraries subfolders into LÖVE's platform/xcode/ios folder.

Then use the Xcode project found at platform/xcode/love.xcodeproj to build the love-ios target.

See readme-iOS.rtf for more information.

Android

Visit the Android build repository for build instructions.

Repository information

We use the 'master' branch for patch development of the current major release, and therefore it should not be considered stable.
There may also be a branch for the next major version in development, which is named after that version.

We tag all our releases (since we started using mercurial and git), and have binary downloads available for them.

Experimental changes are developed in the separate love-experiments repository.

Contributing

The best places to contribute are through the issue tracker and the official Discord server or IRC channel.
For code contributions, pull requests and patches are welcome. Be sure to read the source code style guide.

Builds

Releases are found in the releases section on GitHub, and are linked on the site,
and there's a ppa for ubuntu, ppa:bartbes/love-stable.

There are also unstable/nightly builds:

  • Builds for some platforms are automatically created after each commit and are available through GitHub's CI interfaces.
  • Otherwise, some less frequently updated builds can can be found here.
  • For ubuntu linux they are in ppa:bartbes/love-unstable
  • For arch linux there's love-git in the AUR.

Dependencies

  • SDL2
  • OpenGL 2.1+ / OpenGL ES 2+
  • OpenAL
  • Lua / LuaJIT / LLVM-lua
  • FreeType
  • ModPlug
  • mpg123
  • Vorbisfile
  • Theora

主要指標

概覽
名稱與所有者love2d/love
主編程語言C++
編程語言CMake (語言數: 13)
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創建於2019-05-25 18:43:48
推送於2025-07-21 03:33:44
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發布數19
最新版本名稱11.5 (發布於 2023-12-03 08:44:49)
第一版名稱0.6.0 (發布於 )
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