gl-matrix

Javascript Matrix and Vector library for High Performance WebGL apps

  • 所有者: toji/gl-matrix
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glMatrix

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Javascript has evolved into a language capable of handling realtime 3D graphics,
via WebGL, and computationally intensive tasks such as physics simulations.
These types of applications demand high performance vector and matrix math,
which is something that Javascript doesn't provide by default.
glMatrix to the rescue!

glMatrix is designed to perform vector and matrix operations stupidly fast! By
hand-tuning each function for maximum performance and encouraging efficient
usage patterns through API conventions, glMatrix will help you get the most out
of your browsers Javascript engine.

Learn More

For documentation and news, visit the glMatrix Homepage

For a tutorial, see the "introducing glMatrix" section of Introduction to Computer Graphics by David J. Eck

For a babel plugin to make writing the API nicer, see babel-plugin-transfrom-gl-matrix

Regarding the current performance in modern web browsers, calling glMatrix.setMatrixArrayType(Array) to use normal arrays instead of Float32Arrays can greatly increase the performance.

Contributing Guidelines

See CONTRIBUTING.md

Building

See BUILDING.md

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概覽
名稱與所有者toji/gl-matrix
主編程語言JavaScript
編程語言JavaScript (語言數: 3)
平台
許可證MIT License
所有者活动
創建於2011-10-05 16:33:45
推送於2025-03-28 16:29:25
最后一次提交2025-03-22 10:12:23
發布數19
最新版本名稱v3.4.1 (發布於 )
第一版名稱v1.3.7 (發布於 2012-08-26 19:45:40)
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