xstate

State machines and statecharts for the modern web.

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JavaScript and TypeScript finite state machines and statecharts for the modern web.

? Read the documentation
? Adheres to the SCXML specification.

Packages

  • ? xstate - Core finite state machine and statecharts library + interpreter
  • ? @xstate/fsm - Minimal finite state machine library
  • ? @xstate/graph - Graph traversal utilities for XState
  • ⚛️ @xstate/react - React hooks and utilities for using XState in React applications
  • ? @xstate/vue - Vue composition functions and utilities for using XState in Vue applications
  • @xstate/test - Model-based testing utilities for XState

Super quick start

npm install xstate
import { Machine, interpret } from 'xstate';

// Stateless machine definition
// machine.transition(...) is a pure function used by the interpreter.
const toggleMachine = Machine({
  id: 'toggle',
  initial: 'inactive',
  states: {
    inactive: { on: { TOGGLE: 'active' } },
    active: { on: { TOGGLE: 'inactive' } }
  }
});

// Machine instance with internal state
const toggleService = interpret(toggleMachine)
  .onTransition(state => console.log(state.value))
  .start();
// => 'inactive'

toggleService.send('TOGGLE');
// => 'active'

toggleService.send('TOGGLE');
// => 'inactive'

Visualizer

Visualize, simulate, and share your statecharts in XState Viz!

Why?

Statecharts are a formalism for modeling stateful, reactive systems. This is useful for declaratively describing the behavior of your application, from the individual components to the overall application logic.

Read ? the slides (? video) or check out these resources for learning about the importance of finite state machines and statecharts in user interfaces:

Finite State Machines

import { Machine } from 'xstate';

const lightMachine = Machine({
  id: 'light',
  initial: 'green',
  states: {
    green: {
      on: {
        TIMER: 'yellow'
      }
    },
    yellow: {
      on: {
        TIMER: 'red'
      }
    },
    red: {
      on: {
        TIMER: 'green'
      }
    }
  }
});

const currentState = 'green';

const nextState = lightMachine.transition(currentState, 'TIMER').value;

// => 'yellow'

Hierarchical (Nested) State Machines

import { Machine } from 'xstate';

const pedestrianStates = {
  initial: 'walk',
  states: {
    walk: {
      on: {
        PED_TIMER: 'wait'
      }
    },
    wait: {
      on: {
        PED_TIMER: 'stop'
      }
    },
    stop: {}
  }
};

const lightMachine = Machine({
  id: 'light',
  initial: 'green',
  states: {
    green: {
      on: {
        TIMER: 'yellow'
      }
    },
    yellow: {
      on: {
        TIMER: 'red'
      }
    },
    red: {
      on: {
        TIMER: 'green'
      },
      ...pedestrianStates
    }
  }
});

const currentState = 'yellow';

const nextState = lightMachine.transition(currentState, 'TIMER').value;
// => {
//   red: 'walk'
// }

lightMachine.transition('red.walk', 'PED_TIMER').value;
// => {
//   red: 'wait'
// }

Object notation for hierarchical states:

// ...
const waitState = lightMachine.transition({ red: 'walk' }, 'PED_TIMER').value;

// => { red: 'wait' }

lightMachine.transition(waitState, 'PED_TIMER').value;

// => { red: 'stop' }

lightMachine.transition({ red: 'stop' }, 'TIMER').value;

// => 'green'

Parallel State Machines

const wordMachine = Machine({
  id: 'word',
  type: 'parallel',
  states: {
    bold: {
      initial: 'off',
      states: {
        on: {
          on: { TOGGLE_BOLD: 'off' }
        },
        off: {
          on: { TOGGLE_BOLD: 'on' }
        }
      }
    },
    underline: {
      initial: 'off',
      states: {
        on: {
          on: { TOGGLE_UNDERLINE: 'off' }
        },
        off: {
          on: { TOGGLE_UNDERLINE: 'on' }
        }
      }
    },
    italics: {
      initial: 'off',
      states: {
        on: {
          on: { TOGGLE_ITALICS: 'off' }
        },
        off: {
          on: { TOGGLE_ITALICS: 'on' }
        }
      }
    },
    list: {
      initial: 'none',
      states: {
        none: {
          on: { BULLETS: 'bullets', NUMBERS: 'numbers' }
        },
        bullets: {
          on: { NONE: 'none', NUMBERS: 'numbers' }
        },
        numbers: {
          on: { BULLETS: 'bullets', NONE: 'none' }
        }
      }
    }
  }
});

const boldState = wordMachine.transition('bold.off', 'TOGGLE_BOLD').value;

// {
//   bold: 'on',
//   italics: 'off',
//   underline: 'off',
//   list: 'none'
// }

const nextState = wordMachine.transition(
  {
    bold: 'off',
    italics: 'off',
    underline: 'on',
    list: 'bullets'
  },
  'TOGGLE_ITALICS'
).value;

// {
//   bold: 'off',
//   italics: 'on',
//   underline: 'on',
//   list: 'bullets'
// }

History States

const paymentMachine = Machine({
  id: 'payment',
  initial: 'method',
  states: {
    method: {
      initial: 'cash',
      states: {
        cash: { on: { SWITCH_CHECK: 'check' } },
        check: { on: { SWITCH_CASH: 'cash' } },
        hist: { type: 'history' }
      },
      on: { NEXT: 'review' }
    },
    review: {
      on: { PREVIOUS: 'method.hist' }
    }
  }
});

const checkState = paymentMachine.transition('method.cash', 'SWITCH_CHECK');

// => State {
//   value: { method: 'check' },
//   history: State { ... }
// }

const reviewState = paymentMachine.transition(checkState, 'NEXT');

// => State {
//   value: 'review',
//   history: State { ... }
// }

const previousState = paymentMachine.transition(reviewState, 'PREVIOUS').value;

// => { method: 'check' }

Sponsors

Huge thanks to the following companies for sponsoring xstate. You can sponsor further xstate development on OpenCollective.


Main metrics

Overview
Name With Ownerstatelyai/xstate
Primary LanguageTypeScript
Program languageJavaScript (Language Count: 6)
Platform
License:MIT License
所有者活动
Created At2015-09-14 15:04:15
Pushed At2025-06-09 02:57:44
Last Commit At
Release Count488
Last Release Namexstate@5.19.4 (Posted on 2025-05-31 17:37:29)
First Release Namev0.1.0 (Posted on 2015-10-17 23:30:48)
用户参与
Stargazers Count28.3k
Watchers Count192
Fork Count1.3k
Commits Count6.8k
Has Issues Enabled
Issues Count1383
Issue Open Count103
Pull Requests Count1946
Pull Requests Open Count50
Pull Requests Close Count389
项目设置
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private