xi-editor

A modern editor with a backend written in Rust. https://xi-editor.github.io/xi-editor

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Note: This repo contains only the editor core, which is not usable on its own. For editors based on it, check out the list in Frontends.

The xi-editor project is an attempt to build a high quality text editor,
using modern software engineering techniques. It is initially built for
macOS, using Cocoa for the user interface. There are also frontends for
other operating systems available from third-party developers.

Goals include:

  • Incredibly high performance. All editing operations should commit and paint
    in under 16ms. The editor should never make you wait for anything.

  • Beauty. The editor should fit well on a modern desktop, and not look like a
    throwback from the ’80s or ’90s. Text drawing should be done with the best
    technology available (Core Text on Mac, DirectWrite on Windows, etc.), and
    support Unicode fully.

  • Reliability. Crashing, hanging, or losing work should never happen.

  • Developer friendliness. It should be easy to customize xi editor, whether
    by adding plug-ins or hacking on the core.

Learn more with the creator of Xi, Raph Levien, in this Recurse Center Localhost talk.

Screenshot:

xi-mac screenshot

Getting started

This repository is the core only. You'll also need a front-end, from the list
below.

Building the core

Xi-editor targets 'recent stable Rust'. We recommend installing via rustup.
The current minimum supported version is 1.31.

To build the xi-editor core from the root directory of this repo:

> cd rust
> cargo build

Frontends

Here are some front-ends in various stages of development:

  • xi-mac, the official macOS front-end.

  • xi-gtk, a GTK+ front-end.

  • xi-term, a text UI.

  • xi-electron, a cross-platform front-end based on web-technologies.

  • Tau, a GTK+ front-end written in Rust. Forked from https://github.com/bvinc/gxi, which was abandoned.

  • xi-win, an experimental Windows front-end written in Rust.

  • kod, a terminal frontend written in Golang.

  • xi-qt, a Qt front-end.

  • vixi, a Vim like front-end in Rust.

The following are currently inactive, based on earlier versions of the front-end
protocol, but perhaps could be revitalized:

There are notes (I wouldn’t call it
documentation at this point) on the protocol at
frontend.md. If you're working on a front-end, feel free to
send a PR to add it to the above list.

Design decisions

Here are some of the design decisions, and motivation why they should
contribute to the above goals:

  • Separation into front-end and back-end modules. The front-end is responsible for presenting the user interface and
    drawing a screen full of text. The back-end (also known as “core”) holds the file buffers and is
    responsible for all potentially expensive editing operations.

  • Native UI. Cross-platform UI toolkits never look and feel quite right. The
    best technology for building a UI is the native framework of the platform.
    On Mac, that’s Cocoa.

  • Rust. The back-end needs to be extremely performant. In particular, it
    should use little more memory than the buffers being edited. That level of
    performance is possible in C++, but Rust offers a much more reliable, and
    in many ways, higher level programming platform.

  • A persistent rope data structure. Persistent ropes are efficient even for
    very large files. In addition, they present a simple interface to their
    clients - conceptually, they're a sequence of characters just like a string,
    and the client need not be aware of any internal structure.

  • Asynchronous operations. The editor should never, ever block and prevent the
    user from getting their work done. For example, autosave will spawn a
    thread with a snapshot of the current editor buffer (the persistent rope
    data structure is copy-on-write so this operation is nearly free), which can
    then proceed to write out to disk at its leisure, while the buffer is still
    fully editable.

  • Plug-ins over scripting. Most text editors have an associated scripting
    language for extending functionality. However, these languages are usually
    both more arcane and less powerful than “real” languages. The xi editor will
    communicate with plugins through pipes, letting them be written in any
    language, and making it easier to integrate with other systems such as
    version control, deeper static analyzers of code, etc.

  • JSON. The protocol for front-end / back-end communication, as well as
    between the back-end and plug-ins, is based on simple JSON messages. I
    considered binary formats, but the actual improvement in performance would
    be completely in the noise. Using JSON considerably lowers friction for
    developing plug-ins, as it’s available out of the box for most modern
    languages, and there are plenty of the libraries available for the other
    ones.

Current status

This is still a project in its early stages. The Mac build has basic editing
functionality (it was used to write this README), but looks very spare and
is still missing essentials such as auto-indent. At the moment, it’s expected
that its main community will be developers interested in hacking on a text
editor.

Authors

The xi-editor project was started by Raph Levien but has since received
contributions from a number of other people. See the AUTHORS
file for details.

License

This project is licensed under the Apache 2 license.

Contributions

We gladly accept contributions via GitHub pull requests. Please see
CONTRIBUTING.md for more details.

If you are interested in contributing but not sure where to start, there is an
active Zulip channel at #xi-editor on https://xi.zulipchat.com. There is also
a #xi channel on irc.mozilla.org. Finally, there is a subreddit at
/r/xi_editor.

Main metrics

Overview
Name With Ownerxi-editor/xi-editor
Primary LanguageRust
Program languagePython (Language Count: 5)
Platform
License:Apache License 2.0
所有者活动
Created At2016-04-26 23:03:23
Pushed At2024-03-19 00:11:37
Last Commit At2023-08-08 20:25:48
Release Count3
Last Release Namexi-unicode-v0.2.1 (Posted on )
First Release Namev0.2.0 (Posted on )
用户参与
Stargazers Count19.8k
Watchers Count397
Fork Count703
Commits Count2.1k
Has Issues Enabled
Issues Count532
Issue Open Count135
Pull Requests Count674
Pull Requests Open Count19
Pull Requests Close Count113
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