Pomelo

一个快速的、可扩展的、分布式的 Node.js 游戏服务器框架。(A fast,scalable,distributed game server framework for Node.js.)

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Pomelo -- a fast, scalable game server framework for node.js

Pomelo is a fast, scalable game server framework for node.js.
It provides the basic development framework and many related components, including libraries and tools.
Pomelo is also suitable for real-time web applications; its distributed architecture makes pomelo scale better than other real-time web frameworks.

Build Status

Features

Complete support of game server and realtime application server architecture

  • Multiple-player game: mobile, social, web, MMO rpg(middle size)
  • Realtime application: chat, message push, etc.

Fast, scalable

  • Distributed (multi-process) architecture, can be easily scale up
  • Flexible server extension
  • Full performance optimization and test

Easy

  • Simple API: request, response, broadcast, etc.
  • Lightweight: high development efficiency based on node.js
  • Convention over configuration: almost zero config

Powerful

  • Many clients support, including javascript, flash, android, iOS, cocos2d-x, C
  • Many libraries and tools, including command line tool, admin tool, performance test tool, AI, path finding etc.
  • Good reference materials: full docs, many examples and an open-source MMO RPG demo

Extensible

  • Support plugin architecture, easy to add new features through plugins. We also provide many plugins like online status, master high availability.
  • Custom features, users can define their own network protocol, custom components very easy.

Why should I use pomelo?

Fast, scalable, real-time game server development is not an easy job, and a good container or framework can reduce its complexity.
Unfortunately, unlike web, finding a game server framework solution is difficult, especially an open source solution. Pomelo fills this gap, providing a full solution for building game server frameworks.
Pomelo has the following advantages:

  • The architecture is scalable. It uses a multi-process, single thread runtime architecture, which has been proven in the industry and is especially suited to the node.js thread model.
  • Easy to use, the development model is quite similar to web, using convention over configuration, with almost zero config. The API is also easy to use.
  • The framework is extensible. Based on the node.js micro module principle, the core of pomelo is small. All of the components, libraries and tools are individual npm modules, and anyone can create their own module to extend the framework.
  • The reference materials and documentation are quite complete. In addition to the documentation, we also provide an open-source MMO RPG demo (HTML5 client), which is a far better reference material than any book.

How can I develop with pomelo?

With the following references, you can quickly familiarize yourself with the pomelo development process:

Contributors

License

(The MIT License)

Copyright (c) 2012-2017 NetEase, Inc. and other contributors

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Overview

Name With OwnerNetEase/pomelo
Primary LanguageJavaScript
Program languageJavaScript (Language Count: 5)
PlatformLinux, Mac, Windows
License:MIT License
Release Count94
Last Release Name2.2.5 (Posted on )
First Release Namev0.2.2 (Posted on )
Created At2012-09-20 02:37:07
Pushed At2023-08-10 09:22:21
Last Commit At2019-11-08 14:22:21
Stargazers Count11.9k
Watchers Count1.1k
Fork Count2.9k
Commits Count1k
Has Issues Enabled
Issues Count931
Issue Open Count135
Pull Requests Count96
Pull Requests Open Count27
Pull Requests Close Count52
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private
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