Discord4J
A fast, reactive Java wrapper for the official Discord Bot API.
Built with Reactor, Netty, and a focus on flexibility, Discord4J provides an effective, non-blocking interface for creating Discord bots. The reactive and asynchronous nature of the library allows for scalability through backpressure handling and the efficient use of resources. Its modularized structure gives the user the ability to tailor their experience to different levels of abstraction and pick the right tools for the job.
Installation
Our current stable line is 3.0.x
Gradle
repositories {
mavenCentral()
}
dependencies {
implementation 'com.discord4j:discord4j-core:3.0.12'
}
Maven
<dependencies>
<dependency>
<groupId>com.discord4j</groupId>
<artifactId>discord4j-core</artifactId>
<version>3.0.12</version>
</dependency>
</dependencies>
SBT
libraryDependencies ++= Seq(
"com.discord4j" % "discord4j-core" % "3.0.12"
)
Quick Example (Reactive and Blocking)
final DiscordClient client = new DiscordClientBuilder("token").build();
client.getEventDispatcher().on(ReadyEvent.class)
.subscribe(ready -> System.out.println("Logged in as " + ready.getSelf().getUsername()));
client.getEventDispatcher().on(MessageCreateEvent.class)
.map(MessageCreateEvent::getMessage)
.filter(msg -> msg.getContent().map("!ping"::equals).orElse(false))
.flatMap(Message::getChannel)
.flatMap(channel -> channel.createMessage("Pong!"))
.subscribe();
client.login().block();
final DiscordClient client = new DiscordClientBuilder("token").build();
client.getEventDispatcher().on(ReadyEvent.class)
.subscribe(ready -> System.out.println("Logged in as " + ready.getSelf().getUsername()));
client.getEventDispatcher().on(MessageCreateEvent.class)
.subscribe(event -> {
Message message = event.getMessage();
if (message.getContent().map("!ping"::equals).orElse(false)) {
message.getChannel().block().createMessage("Pong!").block();
}
});
client.login().block();
Modules
Discord4J is highly oriented towards customizability. To achieve this, the project is divided into several "modules" which can be used separately depending on your use case.
Core
The core
module combines the other modules to form high-level abstractions for the entire Discord Bot API. This is the module most users will want when making bots.
Rest
The rest
module provides a low-level HTTP client specifically for Discord which properly handles Discord's ratelimiting system.
Gateway
The gateway
module provides a low-level WebSocket client for interacting with the Discord Gateway.
Voice
The voice
module provides a client to manipulate audio through Voice Connections.
Common
The common
module contains base utilities and models useful for other modules.
Stores
Discord4J's mechanism for storing information received on the gateway is completely pluggable. This allows both the ability to customize what is stored and how. The Stores repository contains some pre-made implementations as well as the API for making your own.
Useful Links
Development builds (v3.1)
Jitpack
Please follow our instructions at Using Jitpack
Snapshots
Make sure you have the appropriate repositories, using Gradle:
repositories {
maven { url 'https://oss.sonatype.org/content/repositories/snapshots' }
mavenCentral()
}
dependencies {
implementation 'com.discord4j:discord4j-core:3.1.0-SNAPSHOT'
}
And using Maven:
<repositories>
<repository>
<id>oss.sonatype.org-snapshot</id>
<url>http://oss.sonatype.org/content/repositories/snapshots</url>
<snapshots>
<enabled>true</enabled>
</snapshots>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>com.discord4j</groupId>
<artifactId>discord4j-core</artifactId>
<version>3.1.0-SNAPSHOT</version>
</dependency>
</dependencies>