SimplexNoise

* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal…

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SimplexNoise

SimplexNoise UE4 Plugin Screenshot

  • This is a clean, fast, modern and free Perlin Simplex noise function.
  • If we change float to double it could be even faster but there is no double type in Blueprint
  • All Public Functions are BlueprintCallable so they can be used in every blueprint

From DevDad and Dedicated to you and Unreal Community.
Code is now under MIT License, Use it free for what ever you want.
I only request that you mention me in the credits for your game in the way that feels most appropriate to you.

  • SimplexNoise 1D,2D,3D & 4D
  • Scaled Version SimplexNoise 1D,2D,3D & 4D
  • InRange version SimplexNoise 1D,2D,3D & 4D
  • SimplexNoise Function retruns float value between 0 - 1
  • SimplexNoise Scaled retruns float value between 0 - scale factor
  • SimplexNoise In Range returns float value between minRange - maxRange
  • inFactor value added to all functions to set frequency of the noise [ Recomended values form: 0.1 - 0.00001 ]

This algorithm was originally designed by Ken Perlin, but my code has been
adapted and extended from the implementation written by Stefan Gustavson (stegu@itn.liu.se)
and modified to fit to Unreal Engine 4

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名称与所有者devdad/SimplexNoise
主编程语言C++
编程语言C++ (语言数: 2)
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创建于2015-12-20 00:02:17
推送于2024-04-14 22:36:22
最后一次提交2020-07-30 18:55:01
发布数4
最新版本名称SimplexNoise.1.2.0_UE4.25.3 (发布于 )
第一版名称SimplexNoise_UE4.18.3.zip (发布于 )
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