FrostWire

易于使用的云下载器,BitTorrent客户端和媒体播放器。 搜索,下载,播放,分享。(An easy to use Cloud Downloader, BitTorrent Client and Media Player. Search, Download, Play, Share)

  • 所有者: frostwire/frostwire
  • 平台: Android, Linux, Mac, Windows
  • 许可证: Apache License 2.0
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FrostWire Monorepo

这个是主要的FrostWire存储库。 在这里,您将找到构建FrostWire for AndroidFrostWire for Desktop所需的资源。

  • /android 源码为FrostWire为Android
  • /desktop FrostWire桌面源(Windows,Mac,Linux)
  • /common 桌面和android客户端的常见来源

在过去,这些源代码分别是在frostwire-androidfrostwire-desktopfrostwire-common上。 将不再使用这些存储库。

FrostWire是一个免费易用的下载器、BT客户端和媒体播放器,支持Windows、Mac、Linux和Android的搜索、下载、播放和共享文件。

使用FrostWire可以轻松搜索并直接从BitTorrent的网络、YouTube上、SoundCloud和其他来源下载文件。并可使用FrostWire内置的媒体库访问和播放您的下载。

FrostWire是用Java编写的,是LimeWire的复制。

主要指标

概览
名称与所有者frostwire/frostwire
主编程语言Java
编程语言Java (语言数: 11)
平台Android, Linux, Mac, Windows
许可证Apache License 2.0
所有者活动
创建于2015-11-03 19:39:53
推送于2025-05-20 12:56:54
最后一次提交2025-05-13 15:15:37
发布数640
最新版本名称frostwire-desktop-6.14.0-build-326 (发布于 )
第一版名称frostwire-desktop-6.1.6-build-166 (发布于 )
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星数536
关注者数35
派生数163
提交数7.9k
已启用问题?
问题数505
打开的问题数44
拉请求数472
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关闭的拉请求数59
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The FrostWire Monorepo

Welcome to the main FrostWire repository.
Here you will find the sources necessary to build FrostWire for Android and FrostWire for Desktop

  • /android Sources for FrostWire for Android
  • /desktop Sources for FrostWire for Desktop (Windows, Mac, Linux)
  • /common Common sources for the desktop and android client

In the past these sources were held at frostwire-android,
frostwire-desktop and frostwire-common respectively.
These repositories will no longer be used.

Coding Guidelines

5 Object Oriented Programming Principles learned during the last 15 years

  • Keep it simple, stupid. (KISS)
  • Do not repeat yourself. (DRY) Re-use your own code and our code. It'll be faster to code, and easier to maintain.
  • If you want to help, the Issue tracker is a good place to take a look at.
  • Try to follow our coding style and formatting before submitting a patch.
  • All pull requests should come from a feature branch created on your git fork. We'll review your code and will only merge it to the master branch if it doesn't break the build. If you can include tests for your pull request you get extra bonus points ;)
  • When you submit a pull request try to explain what issue you're fixing in detail and how you're fixing in detail it so it's easier for us to read your patches. If it's too hard to explain what you're doing, you're probably making things more complex than they already are. Look and test your code well before submitting patches.
  • We prefer well named methods and code re-usability than a lot of comments. Code should be self-explanatory.

Contribution Guidelines

If you want to contribute code, start by looking at the open issues on github.com.

If you want to fix a new issue that's not listed there, create the issue, see if
we can discuss a solution.

Please follow the following procedure when creating features to avoid unnecessary rejections:

Do this the first time (Cloning & Forking):

git clone https://github.com/frostwire/frostwire
  • Make a Fork of the origin repo into your github account.
  • On your local copy, add your fork as a remote under your username as the remote alias.
cd frostwire
git remote add your_github_username_here https://github.com/your_github_username_here/frostwire

For further contributions

  • Create a branch with a descriptive name of the issue you are solving.
  • Make sure the name of your feature branch describes what you're trying to fix. If you don't know what to name it and there's an issue created for it, name your branch issue-233 (where 233 would be the number of the issue you're fixing).
  • Focus on your patch, do not waste time re-formatting code too much as it makes it hard
    to review the actual fix. Good patches will be rejected if there's too much code formatting
    noise, we are a very small team and we can't waste too much time reviewing if something
    got lost or added in the middle of hundreds of lines that got shifted.
  • Code, Commit, Push, Code, Commit, Push, until the feature is fully implemented.
  • If you can add tests to demonstrate the issue and the fix, even better.
  • Submit a pull request that's as descriptive as possible. Adding (issue #233) to the commit message or in PR comments automatically references them on the issue tracker.
  • We'll code review you, maybe ask you for some more changes, and after we've tested it we'll merge your changes.

If your branch has taken a while to be accepted for merging into master, it's very likely that the master branch will have moved forward while you work. In this case, make sure to sync your master.

git fetch upstream master

and then rebase your branch to bring it up to speed so it can be merged properly (do not merge master into your branch):

git checkout my-branch
git rebase origin/master

As you do this you may have to fix any possible conflicts, just follow the instruction git gives you if this is your first time.

Make sure to squash any cosmetic commits into the body of your work so that we don't pollute the history.

Repeat and rinse, if you send enough patches to demonstrate you have a good
coding skills, we'll just give you commit access on the real repo and you will
be part of the development team.

How to build

To build you will need the Java Developer Kit 12, Apache Ant and Gradle

Desktop

Go inside the desktop directory and type:
gradle build

Additional Desktop requirements

gettext

If you want to work with the translation (i18n) bundles, you will need to install gettext to perform the text extraction and bundling tasks (gradle gettextExtract, gradle gettextBundle)

If you are on Mac, gettext installation is very simple with brew:

brew install gettext.

If you are on Ubuntu, gettext installation can be done with

sudo apt install gettext.

Windows developers

If you are developing in Windows we recommend you work with MinGW and install the gettext package.

We also recommend you use git for window's terminal instead of cmd.exe. All of our scripts will work as if you were working in Linux/Mac. Git's terminal supports window resizing, more convenient copying and pasting, Tab text completion, Ctrl+R reverse search, common bash keyboard shortcuts and basic GNU tools right out of the box.

Android

Build with Android studio or go inside the android directory and type:
./gradlew assembleDebug, debug builds will be created inside the android/build folder.

License

Frostwire Desktop and Frostwire Android are offered under the GNU General Public License.

Official FrostWire sites

Main Website Frostwire.com, Facebook, Twitter @frostwire, Tumblr