LibreOffice Base

Base允许创建和操作数据库,以及构建表单和报告以便为最终用户提供方便的数据访问。(Base allows you to create and manipulate databases, as well as build forms and reports to provide easy access to data for end users.)

  • 所有者: LibreOffice/core
  • 平台: Linux, Mac, Windows
  • 许可证: GNU General Public License v3.0
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Base允许创建和操作数据库,以及构建表单和报告以便为最终用户提供方便的数据访问。

Base是一个全功能的桌面数据库前端,旨在满足广泛用户的需求。 Base满足了强大的用户和企业需求,为一些最广泛使用的多用户数据库引擎提供原生支持驱动程序:MySQL/MariaDB,Adabas D,MS Access和PostgreSQL。 此外,对JDBC和ODBC标准驱动程序的内置支持还允许您连接到几乎任何其他现有的数据库引擎。

Base配置了完整的HSQL关系数据库引擎。它是日常工作的理想解决方案,对于需要易于理解且易于使用的系统的用户来说:数据存储在Base文件中,并且您还可以获得对dBase平面文件的本机支持。 LibreOffice Base提供的向导可以帮助刚刚接触数据库设计的用户(或者刚刚接触软件的用户)创建表格、查询、表单和报告,并提供一组预定义的表格定义,用于跟踪资产、客户、销售订单、发票和许多其他常见和有用的物品。

Base不仅仅是一个可以用于独立用途的工具 - 它还与LibreOffice的其他应用程序完美集成。 Base可以使用LDAP协议或各种地址簿格式为Writer中的邮件合并提供地址簿数据。另外,Base可用于在Calc文件中创建链接的数据范围,用于数据试验分析或作为图表的基础。

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概览
名称与所有者LibreOffice/core
主编程语言C++
编程语言C++, Shell, Perl, Makefile, Java, Python, Objective-C, Visual Basic, Assembly, HTML (语言数: 38)
平台Linux, Mac, Windows
许可证GNU General Public License v3.0
所有者活动
创建于2013-10-31 15:46:52
推送于2025-04-27 14:57:13
最后一次提交2025-04-27 09:35:37
发布数1652
最新版本名称libreoffice-25.2.3.2 (发布于 2025-04-24 20:38:27)
第一版名称testing_libreoffice-3.3.99.4-hotfixes1 (发布于 2011-05-06 16:44:21)
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LibreOffice

Coverity Scan Build Status CII Best Practices Translation status

LibreOffice is an integrated office suite based on copyleft licenses
and compatible with most document formats and standards. Libreoffice
is backed by The Document Foundation, which represents a large
independent community of enterprises, developers and other volunteers
moved by the common goal of bringing to the market the best software
for personal productivity. LibreOffice is open source, and free to
download, use and distribute.

A quick overview of the LibreOffice code structure.

Overview

You can develop for LibreOffice in one of two ways, one
recommended and one much less so. First the somewhat less recommended
way: it is possible to use the SDK to develop an extension,
for which you can read the API docs here
and here.
This re-uses the (extremely generic) UNO APIs that are also used by
macro scripting in StarBasic.

The best way to add a generally useful feature to LibreOffice
is to work on the code base however. Overall this way makes it easier
to compile and build your code, it avoids any arbitrary limitations of
our scripting APIs, and in general is far more simple and intuitive -
if you are a reasonably able C++ programmer.

The build chain and runtime baselines

These are the current minimal operating system and compiler versions to
run and compile LibreOffice, also used by the TDF builds:

  • Windows:
    • Runtime: Windows 7
    • Build: Cygwin + Visual Studio 2017 version 15.7
  • macOS:
    • Runtime: 10.10
    • Build: 10.13.2 + Xcode 9.3
  • Linux:
    • Runtime: RHEL 7 or CentOS 7
    • Build: either GCC 7.0.0; or Clang 5.0.2 with libstdc++ 7.3.0
  • iOS (only for LibreOfficeKit):
    • Runtime: 11.4 (only support for newer i devices == 64 bit)
    • Build: Xcode 9.3 and iPhone SDK 11.4
  • Android:
    • Build: NDK r19c and SDK 22.6.2

If you want to use Clang with the LibreOffice compiler plugins, the minimal
version of Clang is 5.0.2. Since Xcode doesn't provide the compiler plugin
headers, you have to compile your own Clang to use them on macOS.

You can find the TDF configure switches in the distro-configs/ directory.

To setup your initial build environment on Windows and macOS, we provide
the LibreOffice Development Environment
(LODE) scripts.

For more information see the build instructions for your platform in the
TDF wiki.

The important bits of code

Each module should have a README file inside it which has some
degree of documentation for that module; patches are most welcome to
improve those. We have those turned into a web page here:

https://docs.libreoffice.org/

However, there are two hundred modules, many of them of only
peripheral interest for a specialist audience. So - where is the
good stuff, the code that is most useful. Here is a quick overview of
the most important ones:

Module, Description
----------, -------------------------------------------------
sal/, this provides a simple System Abstraction Layer
tools/, this provides basic internal types: 'Rectangle', 'Color' etc.
vcl/, this is the widget toolkit library and one rendering abstraction
framework, UNO framework, responsible for building toolbars, menus, status bars, and the chrome around the document using widgets from VCL, and XML descriptions from /uiconfig/ files
sfx2/, legacy core framework used by Writer/Calc/Draw: document model / load/save / signals for actions etc.
svx/, drawing model related helper code, including much of Draw/Impress

Then applications

Module, Description
----------, -------------------------------------------------
desktop/, this is where the 'main' for the application lives, init / bootstrap. the name dates back to an ancient StarOffice that also drew a desktop
sw/, Writer
sc/, Calc
sd/, Draw / Impress

There are several other libraries that are helpful from a graphical perspective:

Module, Description
----------, -------------------------------------------------
basegfx/, algorithms and data-types for graphics as used in the canvas
canvas/, new (UNO) canvas rendering model with various backends
cppcanvas/, C++ helper classes for using the UNO canvas
drawinglayer/, View code to render drawable objects and break them down into primitives we can render more easily.

Rules for #include directives (C/C++)

Use the "..." form if and only if the included file is found next to the
including file. Otherwise, use the <...> form. (For further details, see the
mail Re: C[++]: Normalizing include syntax ("" vs
<>)
.)

The UNO API include files should consistently use double quotes, for the
benefit of external users of this API.

loplugin:includeform (compilerplugins/clang/includeform.cxx) enforces these rules.

Finding out more

Beyond this, you can read the README files, send us patches, ask
on the mailing list libreoffice@lists.freedesktop.org (no subscription
required) or poke people on IRC #libreoffice-dev on irc.freenode.net -
we're a friendly and generally helpful mob. We know the code can be
hard to get into at first, and so there are no silly questions.