sK1 2.0

sK1 2.0是一个类似于CorelDRAW,Adobe Illustrator或Freehand的开源矢量图形编辑器。(sK1 2.0 is an open source vector graphics editor similar to CorelDRAW, Adobe Illustrator, or Freehand.)

  • 所有者: sk1project/sk1-wx
  • 平台: Linux, Windows
  • 許可證: GNU General Public License v3.0
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sK1 2.0是一个类似于CorelDRAW,Adobe Illustrator或Freehand的开源矢量图形编辑器。 sK1面向印前行业,因此可与CMYK色彩空间配合使用,并可生成基于CMYK的PDF和PS输出。

UniConvertor 2.0

UniConvertor 2.0是一款多平台通用矢量图形转换器。 使用sK1 2.0模型将一种格式转换为另一种格式。

sK1项目主页(http://sk1project.net )。

sK1 2.0是适用于Windows、GNU/Linux和macOS平台的专业质量插图程序。 sK1 2.0是一个功能强大且成熟的应用程序,可以提高用户的工作效率,并为异国情调的* nix操作系统提供专业和免费的解决方案。 无论您是新手用户还是经验丰富的设计师,sK1 2.0都可让您轻松入门。 凭借其专业的色彩管理引擎和广泛的文件格式兼容性,sK1 2.0可为所有类型的项目提供所需的色彩准确性和绘图灵活性。

该应用程序是使用wxWidgets工具包编写的,因此它是真正的跨平台软件,它使用特定于平台的控件。 sK1 2.0支持专业发布功能,如多页文档,CMYK颜色,分色,ICC色彩管理,专业精确打印和印刷准备PDF输出。 因此,该应用程序可以替代专业的专有软件,如Corel Draw或Adobe Illustrator *。

主要指標

概覽
名稱與所有者sk1project/sk1-wx
主編程語言Python
編程語言Python (語言數: 2)
平台Linux, Windows
許可證GNU General Public License v3.0
所有者活动
創建於2015-07-27 16:37:43
推送於2021-11-28 22:36:33
最后一次提交2021-08-31 20:02:06
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關注者數27
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提交數5.2k
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打開的問題數134
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sK1 2.0

build status platform platform license

sK1 2.0 under Ubuntu 14.04

sK1 2.0 is a cross-platform open source vector graphics editor similar to CorelDRAW,
Adobe Illustrator, or Freehand. sK1 is oriented for prepress industry,
so it works with CMYK color space and produces CMYK-based PDF and PS output.

sK1 Project (https://sk1project.net)

How to install:


  • to build package: python setup.py build
  • to install package: python setup.py install
  • to remove installation: python setup.py uninstall

  • to create source distribution: python setup.py sdist

  • to create binary RPM distribution: python setup.py bdist_rpm
  • to create binary DEB distribution: python setup.py bdist_deb

  • help on available distribution formats: python setup.py bdist --help-formats

DETAILS

If you wish testing sK1 you have two installation ways.
First option is a distutils install with commands:

python setup.py build
python setup.py install

But this way is not recommended. The most preferred option is a package
installation (deb or rpm). You can create package using command:

python setup.py bdist_deb (for Ubuntu, Mint, Debian etc.)
python setup.py bdist_rpm (for Fedora, OpenSuse, Mageia etc.)

By installing the package you have full control over all the installed files
and can easily remove them from the system (it's important for application
preview).

Dependencies

Please note that application uses Python 2.x version. So Python interpreter
and python based dependencies should be for 2.x, but not 3.x

For successful build either distutils or deb, rpm package you need installing
some development packages. We describe dev-packages for Ubuntu, Debian, but for
other distros they have similar names. So, you need:

git
gettext
libcairo2-dev
liblcms2-dev
libmagickwand-dev
libpango1.0-dev
python-dev
python-cairo-dev

To run application you need installing also:

python-wxgtk3.0
python-pil 
python-reportlab
python-cairo
python-cups

Also the project depends on several subprojects: uniconvertor, wal, build-utils. You don't need to clone these sources manualy because setup.py does it for you automatically.