Usage
npm install react-player --save
# or
yarn add react-player
import React, { Component } from 'react'
import ReactPlayer from 'react-player'
class App extends Component {
render () {
return <ReactPlayer url='https://www.youtube.com/watch?v=ysz5S6PUM-U' playing />
}
}
Demo page: https://cookpete.com/react-player
The component parses a URL and loads in the appropriate markup and external SDKs to play media from various sources. Props can be passed in to control playback and react to events such as buffering or media ending. See the demo source for a full example.
For platforms without direct use of npm modules, a minified version of ReactPlayer is located in dist after installing. To generate this file yourself, checkout the repo and run npm run build:dist.
Polyfills
- If you are using
npmand need to support browsers withoutPromiseyou will need aPromisepolyfill. - To support IE11 you will need to use
babel-polyfillor a similar ES2015+ polyfill.
Autoplay
As of Chrome 66, videos must be muted in order to play automatically. Some players, like Facebook, cannot be unmuted until the user interacts with the video, so you may want to enable controls to allow users to unmute videos themselves.
Props
Prop, Description, Default
----, -----------, -------
url, The url of a video or song to play ◦ Can be an array or MediaStream object
playing, Set to true or false to pause or play the media, false
loop, Set to true or false to loop the media, false
controls, Set to true or false to display native player controls ◦ Controls cannot be hidden for Wistia videos, false
light, Set to true to show just the video thumbnail, which loads the full player on click ◦ Pass in an image URL to override the preview image, false
volume, Set the volume of the player, between 0 and 1 ◦ null uses default volume on all players #357, null
muted, Mutes the player ◦ Only works if volume is set, false
playbackRate, Set the playback rate of the player ◦ Only supported by YouTube, Wistia, and file paths, 1
width, Set the width of the player, 640px
height, Set the height of the player, 360px
style, Add inline styles to the root element, {}
progressInterval, The time between onProgress callbacks, in milliseconds, 1000
playsinline, Applies the playsinline attribute where supported, false
pip, Set to true or false to enable or disable picture-in-picture mode ◦ Only available when playing file URLs in certain browsers, false
wrapper, Element or component to use as the container element, div
playIcon, Element or component to use as the play icon in light mode
config, Override options for the various players, see config prop
Callback props
Callback props take a function that gets fired on various player events:
Prop, Description
----, -----------
onReady, Called when media is loaded and ready to play. If playing is set to true, media will play immediately
onStart, Called when media starts playing
onPlay, Called when media starts or resumes playing after pausing or buffering
onProgress, Callback containing played and loaded progress as a fraction, and playedSeconds and loadedSeconds in seconds ◦ eg { played: 0.12, playedSeconds: 11.3, loaded: 0.34, loadedSeconds: 16.7 }
onDuration, Callback containing duration of the media, in seconds
onPause, Called when media is paused
onBuffer, Called when media starts buffering
onBufferEnd, Called when media has finished buffering ◦ Works for files, YouTube and Facebook
onSeek, Called when media seeks with seconds parameter
onEnded, Called when media finishes playing ◦ Does not fire when loop is set to true
onError, Called when an error occurs whilst attempting to play media
onEnablePIP, Called when picture-in-picture mode is enabled
onDisablePIP, Called when picture-in-picture mode is disabled
Config prop
As of version 0.24, there is a single config prop to override the settings for the various players. If you are migrating from an earlier version, you must move all the old config props inside config:
<ReactPlayer
url={url}
config={{
youtube: {
playerVars: { showinfo: 1 }
},
facebook: {
appId: '12345'
}
}}
/>
The old style config props still work but will produce a console warning:
<ReactPlayer
url={url}
youtubeConfig={{ playerVars: { showinfo: 1 } }}
facebookConfig={{ appId: '12345' }}
/>
Settings for each player live under different keys:
Key, Options
---, -------
youtube, playerVars: Override the default player varsembedOptions: Override the default embed optionspreload: Used for preloading
facebook, appId: Your own Facebook app IDversion: Facebook SDK versionplayerId: Override player ID for consistent server-side rendering (use with react-uid)
soundcloud, options: Override the default player optionspreload: Used for preloading
vimeo, playerOptions: Override the default paramspreload: Used for preloading
wistia, options: Override the default player options
mixcloud, options: Override the default player options
dailymotion, params: Override the default player varspreload: Used for preloading
twitch, options: Override the default player optionsplayerId: Override player ID for consistent server-side rendering (use with react-uid)
file, attributes: Apply element attributesforceVideo: Always render a <video> elementforceAudio: Always render an <audio> elementforceHLS: Use hls.js for HLS streamsforceDASH: Always use dash.js for DASH streamshlsOptions: Override the default hls.js optionshlsVersion: Override the hls.js version loaded from cdnjs, default: 0.13.1dashVersion: Override the dash.js version loaded from cdnjs, default: 2.9.2
Preloading
When preload is set to true for players that support it, a short, silent video is played in the background when ReactPlayer first mounts. This fixes a bug where videos would not play when loaded in a background browser tab.
Methods
Static Methods
Method, Description
------, -----------
ReactPlayer.canPlay(url), Determine if a URL can be played. This does not detect media that is unplayable due to privacy settings, streaming permissions, etc. In that case, the onError prop will be invoked after attemping to play. Any URL that does not match any patterns will fall back to a native HTML5 media player.
ReactPlayer.canEnablePiP(url), Determine if a URL can be played in picture-in-picture mode
ReactPlayer.addCustomPlayer(CustomPlayer), Add a custom player. See Adding custom players
ReactPlayer.removeCustomPlayers(), Remove any players that have been added using addCustomPlayer()
Instance Methods
Use ref to call instance methods on the player. See the demo app for an example of this.
Method, Description
------, -----------
seekTo(amount, type), Seek to the given number of seconds, or fraction if amount is between 0 and 1 ◦ type parameter lets you specify 'seconds' or 'fraction' to override default behaviour
getCurrentTime(), Returns the number of seconds that have been played ◦ Returns null if unavailable
getSecondsLoaded(), Returns the number of seconds that have been loaded ◦ Returns null if unavailable or unsupported
getDuration(), Returns the duration (in seconds) of the currently playing media ◦ Returns null if duration is unavailable
getInternalPlayer(), Returns the internal player of whatever is currently playing ◦ eg the YouTube player instance, or the <video> element when playing a video file ◦ Use getInternalPlayer('hls') to get the hls.js player ◦ Use getInternalPlayer('dash') to get the dash.js player ◦ Returns null if the internal player is unavailable
showPreview(), When using light mode, returns to the preview overlay
Advanced Usage
Light player
The light prop will render a video thumbnail with simple play icon, and only load the full player once a user has interacted with the image. Noembed is used to fetch thumbnails for a video URL. Note that automatic thumbnail fetching for Facebook, Wistia, Mixcloud and file URLs are not supported, and ongoing support for other URLs is not guaranteed.
If you want to pass in your own thumbnail to use, set light to the image URL rather than true.
The styles for the preview image and play icon can be overridden by targeting the CSS classes react-player__preview, react-player__shadow and react-player__play-icon.
Responsive player
Set width and height to 100% and wrap the player in a fixed aspect ratio box to get a responsive player:
class ResponsivePlayer extends Component {
render () {
return (
<div className='player-wrapper'>
<ReactPlayer
className='react-player'
url='https://www.youtube.com/watch?v=ysz5S6PUM-U'
width='100%'
height='100%'
/>
</div>
)
}
}
.player-wrapper {
position: relative;
padding-top: 56.25% /* Player ratio: 100 / (1280 / 720) */
}
.react-player {
position: absolute;
top: 0;
left: 0;
}
See jsFiddle example
SDK Overrides
You can use your own version of any player SDK, assuming the correct window global is set before the player mounts. For example, to use a local version of hls.js, add <script src='/path/hls.js'></script> to your app. If window.Hls is available when ReactPlayer mounts, it will use that instead of loading hls.js from cdnjs. See #605 for more information.
Single player imports
If you are only ever playing a single type of URL, you can import individual players to keep your bundle size down:
import YouTubePlayer from 'react-player/lib/players/YouTube'
<YouTubePlayer
url='https://www.youtube.com/watch?v=d46Azg3Pm4c'
playing
controls
// Other ReactPlayer props will work here
/>
See a list of available players here.
Standalone player
If you aren’t using React, you can still render a player using the standalone library:
<script src='https://unpkg.com/react-player/dist/ReactPlayer.standalone.js'></script>
<script>
const container = document.getElementById('container')
const url = 'https://www.youtube.com/watch?v=d46Azg3Pm4c'
renderReactPlayer(container, { url, playing: true })
function pausePlayer () {
renderReactPlayer(container, { url, playing: false })
}
</script>
See jsFiddle example
Adding custom players
If you have your own player that is compatible with ReactPlayer’s internal architecture, you can add it using addCustomPlayer:
import YourOwnPlayer from './somewhere';
ReactPlayer.addCustomPlayer(YourOwnPlayer);
Use removeCustomPlayers to clear all custom players:
ReactPlayer.removeCustomPlayers();
It is your responsibility to ensure that custom players keep up with any internal changes to ReactPlayer in later versions.
Using Bower
bower install react-player --save
<script src='bower_components/react/react.js'></script>
<script src='bower_components/react/react-dom.js'></script>
<script src='bower_components/react-player/dist/ReactPlayer.js'></script>
<script>
ReactDOM.render(
<ReactPlayer url='https://www.youtube.com/watch?v=d46Azg3Pm4c' playing />,
document.getElementById('container')
)
</script>
Mobile considerations
Due to various restrictions, ReactPlayer is not guaranteed to function properly on mobile devices. The YouTube player documentation, for example, explains that certain mobile browsers require user interaction before playing:
The HTML5
<video>element, in certain mobile browsers (such as Chrome and Safari), only allows playback to take place if it’s initiated by a user interaction (such as tapping on the player).
Multiple Sources and Tracks
When playing file paths, an array of sources can be passed to the url prop to render multiple <source> tags.
<ReactPlayer playing url={['foo.webm', 'foo.ogg']} />
You can also specify a type for each source by using objects with src and type properties.
<ReactPlayer
playing
url={[
{src: 'foo.webm', type: 'video/webm'},
{src: 'foo.ogg', type: 'video/ogg'}
]}
/>
<track> elements for subtitles can be added using fileConfig:
<ReactPlayer
playing
url='foo.webm'
config={{ file: {
tracks: [
{kind: 'subtitles', src: 'subs/subtitles.en.vtt', srcLang: 'en', default: true},
{kind: 'subtitles', src: 'subs/subtitles.ja.vtt', srcLang: 'ja'},
{kind: 'subtitles', src: 'subs/subtitles.de.vtt', srcLang: 'de'}
]
}}}
/>
Supported media
- YouTube videos use the YouTube iFrame Player API
- Facebook videos use the Facebook Embedded Video Player API
- SoundCloud tracks use the SoundCloud Widget API
- Streamable videos use
Player.js - Vidme videos are no longer supported
- Vimeo videos use the Vimeo Player API
- Wistia videos use the Wistia Player API
- Twitch videos use the Twitch Interactive Frames API
- DailyMotion videos use the DailyMotion Player API
- Supported file types are playing using
<video>or<audio>elements
Contributing
See the contribution guidelines before creating a pull request.
Thanks
- Many thanks to Kostya Luchankin for help overhauling the player inheritance patterns.
- Thanks to anyone who has contributed.