obbg

a block/voxel-based game

  • 所有者: nothings/obbg
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obbg - Open Block Building Game

This is a retired, unfinished demo (game?) that uses / demonstrates
stb_voxel_render.h.

See docs/overview.txt for information about the scope
of the project, and docs/todo.txt for some idea of
what's up next.

obbg screen shot

Development stream archive

License

Currently the license for this code is public domain.

However:

  • I am willing to change the license to something
    more restrictive if this will make others more willing
    to contribute to it, e.g. zlib/BSD-like or even LGPL.
    (This is different from my libraries in that it is
    relatively standalone, so I have less issues with the
    more restrictive license.) If you feel like you would
    be a heavy contributor if only the license was different,
    let me know.
  • At some point I may fork this project to make a
    closed-source game. So don't contribute to it while
    it's PD if that sort of thing bothers you. (Of course
    everyone else will be doing this, but you might perceive
    it is me fishing for people to add stuff to use for my
    (theoretical) closed-source game. It's not, but it's
    not worth worrying about if that's an issue for you.)

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概覽
名稱與所有者nothings/obbg
主編程語言C
編程語言C++ (語言數: 4)
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創建於2015-04-28 06:06:58
推送於2022-03-26 18:45:59
最后一次提交2019-01-06 03:47:06
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最新版本名稱first-working (發布於 )
第一版名稱first-working (發布於 )
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