libmypaint

libmypaint, a.k.a. "brushlib", is a library for making brushstrokes which is used by MyPaint and other projects.

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libmypaint - MyPaint brush engine library

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This is the brush library used by MyPaint. A number of other painting
programs use it too.

License: ISC, see COPYING for details.

Dependencies

Install dependencies (Debian and derivatives)

On recent Debian-like systems, you can type the following
to get started with a standard configuration:

$ sudo apt install -y build-essential
$ sudo apt install -y libjson-c-dev libgirepository1.0-dev libglib2.0-dev

When building from git:

$ sudo apt install -y python autotools-dev intltool gettext libtool

You might also try using your package manager:

$ sudo apt build-dep mypaint # will get additional deps for MyPaint (GUI)
$ sudo apt build-dep libmypaint  # may not exist; included in mypaint

Install dependencies (Red Hat and derivatives)

The following works on a minimal CentOS 7 installation:

$ sudo yum install -y gcc gobject-introspection-devel json-c-devel glib2-devel

When building from git, you'll want to add:

$ sudo yum install -y git python autoconf intltool gettext libtool

You might also try your package manager:

$ sudo yum builddep libmypaint

Build and install

MyPaint and libmypaint benefit dramatically from autovectorization and other compiler optimizations.
You may want to set your CFLAGS before compiling (for gcc):

$ export CFLAGS='-Ofast -ftree-vectorize -fopt-info-vec-optimized -march=native -mtune=native -funsafe-math-optimizations -funsafe-loop-optimizations'

The traditional setup works just fine.

$ ./autogen.sh    # Only needed when building from git.
$ ./configure
$ sudo make install
$ sudo ldconfig

Maintainer mode

We don't ship a configure script in our git repository. If you're
building from git, you have to kickstart the build environment with:

$ git clone https://github.com/mypaint/libmypaint.git
$ cd libmypaint
$ ./autogen.sh

This script generates configure from configure.ac, after running a
few checks to make sure your build environment is broadly OK. It also
regenerates certain important generated headers if they need it.

Folks building from a release tarball don't need to do this: they will
have a configure script from the start.

Configure

$ ./configure
$ ./configure --prefix=/tmp/junk/example

There are several MyPaint-specific options.
These can be shown by running

$ ./configure --help

Build

$ make

Once MyPaint is built, you can run the test suite and/or install it.

Test

$ make check

This runs all the unit tests.

Install

$ sudo make install

Uninstall libmypaint with make uninstall.

Check availability

Make sure that pkg-config can see libmypaint before trying to build with it.

$ pkg-config --list-all, grep -i mypaint

If it's not found, you'll need to add the relevant pkgconfig directory to
the pkg-config search path. For example, on CentOS, with a default install:

$ sudo sh -c "echo 'PKG_CONFIG_PATH=/usr/local/lib/pkgconfig' >>/etc/environment"

Make sure ldconfig can see libmypaint as well

$ sudo ldconfig -p, grep -i libmypaint

If it's not found, you'll need to add the relevant lib directory to
the LD_LIBRARY_PATH:

$ export LD_LIBRARY_PATH=/usr/local/lib
$ sudo sh -c "echo 'LD_LIBRARY_PATH=/usr/local/lib' >>/etc/environment

Alternatively, you may want to enable /usr/local for libraries. Arch and Redhat derivatives:

$ sudo sh -c "echo '/usr/local/lib' > /etc/ld.so.conf.d/usrlocal.conf"
$ sudo ldconfig

Contributing

The MyPaint project welcomes and encourages participation by everyone.
We want our community to be skilled and diverse,
and we want it to be a community that anybody can feel good about joining.
No matter who you are or what your background is, we welcome you.

Please note that MyPaint is released with a
Contributor Code of Conduct.
By participating in this project you agree to abide by its terms.

Please see the file CONTRIBUTING.md
for details of how you can begin contributing.

Making releases

The distribution release can be generated with:

$ make dist

And it should be checked before public release with:

$ make distcheck

Localization

Contribute translations here: https://hosted.weblate.org/engage/mypaint/.

The list of languages is maintained in po/LINGUAS.
Currently this file lists all the languages we have translations for.
It can be regenerated with:

$ ls po/*.po, sed 's$^.*po/\([^.]*\).po$\1$', sort > po/LINGUAS

You can also disable languages by removing them from the list if needed.

A list of files where localizable strings can be found is maintained
in po/POTFILES.in.

Strings update

You can update the .po files when translated strings in the code change
using:

$ cd po && make update-po

When the results of this are pushed, Weblate translators will see the
new strings immediately.

Documentation

Further documentation can be found in the libmypaint wiki:
https://github.com/mypaint/libmypaint/wiki.

主要指標

概覽
名稱與所有者mypaint/libmypaint
主編程語言C
編程語言Python (語言數: 6)
平台
許可證Other
所有者活动
創建於2014-06-11 14:31:54
推送於2024-09-11 22:29:58
最后一次提交2024-09-12 07:18:19
發布數14
最新版本名稱v1.6.1 (發布於 2020-05-11 18:54:12)
第一版名稱v1.3.0-beta.0 (發布於 )
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