HaxeFlixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL

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flixel, addons, ui, demos, tools, templates, docs, haxeflixel.com

Haxelib Version Patreon Build Status

Here are the most important links to get you started with HaxeFlixel:

If you want to contribute code or report an issue, please check our CONTRIBUTING.md.

Platforms

Thanks to being built on top of Haxe and OpenFL, HaxeFlixel can target the following platforms natively:

About

HaxeFlixel has its roots in the original ActionScript 3 version of Flixel, created by Adam “Atomic” Saltsman. It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard Davey's Flixel Power Tools.

Thanks to the efforts of the core team as well as over 100 contributors, today's version of HaxeFlixel far surpasses the capabilities of the original. Not only has the core engine seen many substantial improvements and new features, there is also a far richer ecosystem with additional libaries and over 80 demo projects to learn from.

主要指標

概覽
名稱與所有者HaxeFlixel/flixel
主編程語言Haxe
編程語言Haxe (語言數: 3)
平台
許可證MIT License
所有者活动
創建於2011-07-25 13:12:48
推送於2025-04-21 22:37:09
最后一次提交2025-02-02 01:20:49
發布數94
最新版本名稱6.0.0 (發布於 2025-01-31 09:20:51)
第一版名稱1.07 (發布於 )
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