flambe

Rapidly cook up games for HTML5, Flash, Android, and iOS.

  • 所有者: aduros/flambe
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  • 許可證: MIT License
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Flambe

Flambe is a 2D game engine that makes cross-platform development
actually fun!

Written in Haxe, games are compiled to HTML5 and Flash, with support for
mobile browsers. The HTML5 renderer uses WebGL, with fallback to canvas.
Rendering in Flash uses Stage3D. Native Android and iOS apps are
packaged using Adobe AIR.

On top of being high performance and cross-platform, Flambe recognizes
that assets and workflow are critical to game development. It includes
battle-tested support for importing Flash animations, bitmap fonts, and
particle systems. Live asset swapping lets you modify an asset and see
the change in your game automatically, with no recompile or refresh.
When you need to make a code change, Flambe recompiles and automatically
refreshes your browser tab, all in under 2 seconds.

Check out the Flambe wiki for demos and more.

Installing

See the install guide on the wiki.

Hacking

Patches and pull requests are welcome! To build and develop Flambe from
source, clone this repository and run:

(sudo) npm link ./command
haxelib dev flambe ./src

To later go back to a stable release, run (sudo) flambe update and
haxelib dev flambe.

Are things not working? I'd be happy to help, open an issue, ask on
the forum, email me privately, or talk to me in #Haxe on
irc.freenode.net.

Build Status
Selenium Test Status

概覽

名稱與所有者aduros/flambe
主編程語言Haxe
編程語言Shell (語言數: 6)
平台
許可證MIT License
發布數18
最新版本名稱flambe-4.1.0 (發布於 )
第一版名稱flambe-1.0 (發布於 )
創建於2011-03-24 05:15:12
推送於2021-04-16 12:52:13
最后一次提交2021-04-16 09:52:12
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