thrust

Chromium-based cross-platform / cross-language application framework

  • Owner: breach/thrust
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DEPRECATED - This package is no longer supporter or maintained.

Logo Thrust

Chromium-based cross-platform / cross-language application framework

Thrust is require/import-able, it lets you distribute NodeJS, Go or Python GUI apps directly
through their native package managers.

Thrust is based on Chromium's Content Module and is supported on Linux, MacOSX and Windows:

Cross-Platform Screenshots
Screenshot of Thrust Getting Started example running on each major platform.

To better understand what Thrust can do, check out JankyBrowser by
@morganrallen, the cross-platform browser that fits in a gist:

npm install -g \
  https://gist.github.com/morganrallen/f07f59802884bcdcad4a/download

Table of Contents


Language bindings

Thrust's binary distribution exposes its API on the standard IO and language
specific library packages automatically download the binary distribution at
installation. Thrust is based on Chromium's content module and uses web-pages
as its GUI.

All these Getting Started example work as is on each major platform (MacOSX,
Windows, Linux)

NodeJS

Getting Started

First install with npm install node-thrust

require('node-thrust')(function(err, api) { 
  api.window({ root_url: 'https://google.com' }).show();
});
Library

Go

Getting Started

First download with go get -u github.com/miketheprogrammer/go-thrust/

package main

import (
"github.com/miketheprogrammer/go-thrust/lib/dispatcher"
"github.com/miketheprogrammer/go-thrust/lib/spawn"
"github.com/miketheprogrammer/go-thrust/lib/bindings/window"
"github.com/miketheprogrammer/go-thrust/lib/commands"
)

func main() {
spawn.Run()
size := commands.SizeHW{}
opts := window.Options{
RootUrl: "http://google.com",
Size: size,
Title: "Demo window",
HasFrame: true,
}
thrustWindow := window.NewWindow(opts)
thrustWindow.Show()
thrustWindow.Maximize()
thrustWindow.Focus()
dispatcher.RunLoop()
}

Library

Python

Getting Started

First install with pip3 install pythrust [--user] (requires Python3)

import asyncio, pythrust

loop = asyncio.get_event_loop()
api = pythrust.API(loop)

asyncio.async(api.spawn())
asyncio.async(api.window({ 'root_url': 'http://google.com' }).show())

loop.run_forever()
Library

Scala

Getting Started

Include scala-thrust jar on your classpath. (Add to lib in your project.)

import scala.concurrent.ExecutionContext.Implicits.global
import com.github.eklavya.thrust._

object Main extends App {
  Window.create("http://google.com").foreach { w =>
    w.show
    w.maximize
    w.openDevtools
    w.focus(true)
    w.onBlur(() => println("we were blurred"))
    w.onFocus(() => println("we were focused"))
    Menu.create("MyMenu").foreach { m =>
      val i = MenuItem("Item1", _ => println("Item1 was clicked"))
      m.addItem(i)
      m.popup(w)
    }
  }
}
Library

Clojure

Getting Started
(ns my-app.core
  (:require [clj-thrust.core :refer [create-process destroy-process]]
            [clj-thrust.window :as w]))

(let [process (create-process) ; `create-process` also takes path to Thrust directory
      window (w/create-window process
               :root-url "http://localhost:8080" ; URL to your web app
               :size {:width 400 :height 300})]
  (w/listen-closed window
    (fn [e]
      (destroy-process process))) ; Optionally call `(System/exit 0)` here.
  (w/show window)
  (w/focus window true))
Library

Perl

Getting Started

Install with cpanm Thrust [--sudo]

Simple command line test:

perl -MThrust -e 'Thrust->window->show->maximize->open_devtools->run'

Basic program

use Thrust;

my $t = Thrust->new;

my $w = $t->window(
          root_url => 'data:text/html,Hello World!',
          title => 'My App',
          size => { width => 800, height => 600 },
        );

$w->on(closed => sub { exit });

$w->show;

$t->run; ## enter event loop
Library

API Reference

The API reference as well as links to specific language bindings documentations
are availble in the docs/
directory.


Architecture

[Thrust Architecture]

          (Platform)           [stdio]      (Your Implementation)
                                                                          
                                  #
               +--------------+   #       +-----------------------+, Cocoa / Aura, #   +---, win3: (HTML/JS), +-------+------+   #, +-----------------------++, #   +--, win2: (HTML/JS), cli
+------------+ +-------+------+   #, +-----------------------++, +-+ thrust (C++) +-------+-+    win1: (HTML/JS), ContentAPI, +-------+------+   #     +-----------------------+, #, (TCP/FS), (Blink/v8), +-------+------+   #     +-----------------------+, + JSON RPC srv +---------+ Client App (any Lang), srv
+------------+ +--------------+   #     +-----------------------+, #

Community

Request for API
List of Thrust Users
Getting Involved

No longer maintained actively.


Features & Roadmap

  • window creation create, show, close resize, minimize, maximize, ...
  • node.js, go node.js and go bindings libraries
  • window events close, blur, focus, unresponsive, crashed
  • cross-platform equivalent support on MacOSX, Windows and Linux
  • sessions off the record, custom storage path, custom cookie store
  • kiosk kiosk mode
  • application menu global application menu (MacOSX, X11/Unity)
  • webview webview tag (secure navigation, tabs management)
  • frameless frameless window and draggable regions
  • python python bindings library
  • remote thrust specific IPC mechanism for client/server communication
  • proxy enable traffic proxying (Tor, header injection, ...)
  • tray icon tray icon native integration
  • protocol specific protocol registration (file://, ...)

Building Thrust from Sources

You will generally don't need to build thrust yourself. A binary version of
thrust should be automatically fetched by the library you're reyling on at
installation.

To build thrust, you'll need to have python 2.7.x and git installed. You can
then boostrap the project with:

./scripts/boostrap.py                                

Build both the Release and Debug targets with the following commands:

./scripts/update.py
./scripts/build.py

Note that bootstrap.py may take some time as it checks out brightray and
downloads libchromiumcontent for your platform.

Main metrics

Overview
Name With Ownerbreach/thrust
Primary LanguageC++
Program languagePython (Language Count: 7)
Platform
License:MIT License
所有者活动
Created At2013-07-23 19:32:40
Pushed At2024-01-09 14:17:23
Last Commit At2024-01-09 15:17:23
Release Count7
Last Release Namev0.7.6 (Posted on )
First Release Namev0.7.0 (Posted on )
用户参与
Stargazers Count2.8k
Watchers Count86
Fork Count121
Commits Count656
Has Issues Enabled
Issues Count187
Issue Open Count44
Pull Requests Count98
Pull Requests Open Count3
Pull Requests Close Count10
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