Features
- Fuzzy stone placement
- Read and save SGF games and collections, open wBaduk NGF and Tygem GIB files
- Display formatted SGF comments using a
subset of Markdown
and annotate board positions & moves
- Personalize board appearance with
textures & themes
- SGF editing tools, including lines & arrows board markup
- Copy & paste variations
- Powerful undo/redo
- Fast game tree
- Score estimator & scoring tool
- Find move by move position and comment text
- GTP engines
support with
board analysis for supported engines
- Guess mode
- Autoplay games
Documentation
For more information visit the
documentation.
You're welcome to
contribute to
this project.
Web Version
Sabaki has a web
branch. It's a
trimmed-down version of Sabaki that runs in any modern browser. You can try a
working demo here.
If you're looking for the code of the website,
you can find it in
this repository.
Building & Tests
See
Building & Tests
in the documentation.
License
This project is licensed under the
MIT license.
Donators
A big thank you to these lovely people:
- Eric Wainwright
- Michael Noll
- John Hager
- David Göbel
- Dominik Olszewski
- Philippe Fanaro
- Dimitri Rusin
- Andrew Thieman
- Adrian Petrescu
- Karlheinz Agsteiner
- Sergio Villegas
- Jake Pivnik
- Shudan - A highly customizable,
low-level Preact Goban component.
- boardmatcher - Finds patterns &
shapes in Go board arrangements and names moves.
- deadstones - Simple Monte Carlo
functions to determine dead stones.
- go-board - A Go board data type.
- gtp - A Node.js module for handling GTP
engines.
- immutable-gametree - An
immutable game tree data type.
- influence - Simple heuristics for
estimating influence maps on Go positions.
- sgf - A library for parsing and creating
SGF files.