proxx

A game of proximity

  • Owner: GoogleChromeLabs/proxx
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  • License:: Apache License 2.0
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PROXX

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This is the repository for PROXX - a game built for every device with a web browser (including feature phones!)

About this repository

The app is built with Preact for UI components, PostCSS for styles, Comlink for handling web workers and uses Rollup to bundle it all up.

There are three main directories:

  • /src/services
  • /src/rendering
  • /src/gamelogic

/src/services

Originally, we had a service-based architecture. Over time, the code evolved to two main services: The UI service (preact-canvas) and the state service.

/src/rendering

The app has two rendering modes. One backed by WebGL and one backed by Canvas 2D (webgl-renderer and canvas-2d-renderer). Each renderer can be plugged into an animator — one that uses motion and one that doesn’t use motion. In reality, however, the WebGL renderer is only ever used with the motion animator, and the Canvas 2D renderer is only ever used for no motion.

We generate all the sprites for our animations in the background at load time and store them in IndexedDB.

/src/gamelogic

This is the pure game logic for the app. The game logic is run inside of a web worker through the state service to keep the main thread as free as possible for animation work.

Debugging flag

There are few flags you can set as URL query parameter for debugging purposes:

  • prerender: Load the app in prerender mode (used for building the static index.html).
  • debug: Turn on controls for the Nebula animation.
  • no-cache: Bypass ServiceWorker and IndexedDB caches.
  • cell-focus: Start the game with mouse & key forcus enabled.
  • motion=0: Start the game in no animation mode.
  • motion=1: Start the game in animation mode.

Building locally

Clone the repository, then:

npm install
npm run build

You can run the development server with:

npm run serve

Format the code with prettier and tslint before commit:

npm run fmt

Main metrics

Overview
Name With OwnerGoogleChromeLabs/proxx
Primary LanguageTypeScript
Program languageJavaScript (Language Count: 5)
Platform
License:Apache License 2.0
所有者活动
Created At2019-02-28 15:05:25
Pushed At2024-09-26 21:58:22
Last Commit At2020-11-19 16:57:45
Release Count27
Last Release Namev1.1.1 (Posted on 2021-06-16 10:05:45)
First Release Namev0.0.2 (Posted on 2019-04-26 23:54:07)
用户参与
Stargazers Count1.3k
Watchers Count30
Fork Count130
Commits Count525
Has Issues Enabled
Issues Count296
Issue Open Count81
Pull Requests Count182
Pull Requests Open Count47
Pull Requests Close Count36
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Is Fork
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Is Private