libGDX

桌面/Android/HTML5/iOS Java 游戏开发框架。「Desktop/Android/HTML5/iOS Java game development framework」

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libGDX

libGDX 是一个基于 OpenGL (ES) 的跨平台 Java 游戏开发框架,适用于 Windows、Linux、Mac OS X、Android、支持 WebGL 的浏览器和 iOS。

入门

下载

当我们切换到 Gradle 时,就不再需要下载 libGDX 了。对于那些仍然喜欢使用旧方法的人,可以从官方下载站点获得 libGDX。

文档

Wiki 包含编写 libGDX 游戏所需的所有信息。您可以直接在 GitHub 上为 Wiki 做出贡献!

我们还在线提供 Javadocs。 Javadocs 还作为源 jar 与每个 libGDX 发行版捆绑在一起,以便在您喜欢的 IDE 中使用。

新闻与社区

您可以在博客上关注有关 libGDX 的最新新闻。关注 @badlogicgames 以获取实时更新。

您可以在我们的论坛上获得帮助,并通过 irc.freenode.net 的 IRC频道#libgdx 与其他 libGDX 用户进行交谈。

获取帮助或与其他 libGDX 用户交谈的另一种方法是 libgdx discord

报告问题

在 GitHub 上使用问题跟踪器报告问题。确保阅读了“获得帮助”文章,该文章将引导您完成整个过程或正确报告问题。

从源代码中贡献和工作

libGDX 有一个强大的开发人员社区,它会不断完善代码库。我们乐于得到我们所能提供的所有帮助。这篇投稿文章描述了帮助 libGDX 变得更好的过程。

要做出贡献,您需要直接使用 libGDX 的源代码,而普通用户则不必这样做。 “使用源代码”一文将为您提供指导。

您还可以通过 Patreon 为我们的基础架构(构建服务器,Web 服务器,测试设备)提供资金支持!

许可

libGDX 是根据 Apache 2 许可 获得许可的,这意味着您可以免费使用它,而无需在商业和非商业项目中附加任何条件。如果你使用 libgdx 发行游戏或应用,我们很乐意获得好评!

支持者

libGDX 由有帮助的第三方通过代码贡献、免费许可、测试设备等方式提供支持。让我们的支持者开心并访问他们的网站!

RoboVM
Saikoa intel Software Partner
Excelsior JET


(The first version translated by vz on 2020.07.15)

Main metrics

Overview
Name With Ownerlibgdx/libgdx
Primary LanguageJava
Program languageJava (Language Count: 12)
PlatformAndroid, iOS, Linux, Mac, Windows, Web browsers
License:Apache License 2.0
所有者活动
Created At2012-08-10 19:34:38
Pushed At2024-10-29 10:16:48
Last Commit At2024-10-29 11:16:48
Release Count56
Last Release Name1.13.0 (Posted on )
First Release Name0.9 (Posted on 2011-02-27 15:21:15)
用户参与
Stargazers Count23.3k
Watchers Count1.1k
Fork Count6.4k
Commits Count15.4k
Has Issues Enabled
Issues Count3760
Issue Open Count235
Pull Requests Count2656
Pull Requests Open Count78
Pull Requests Close Count954
项目设置
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private

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Sonatype Nexus (Releases)
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libGDX is a cross-platform Java game development framework based on
OpenGL (ES) that works on Windows, Linux, Mac OS X, Android, your
WebGL enabled browser and iOS.

Getting Started

Downloads

As we switched to Gradle, there's no need to download libGDX itself anymore. For those of you who still prefer the old way of doing things, you can get libGDX from the official download site.

Documentation

The Wiki contains all the information you'll need to write a
libGDX game. You can contribute to the Wiki directly here on GitHub!

We also provide Javadocs online. The Javadocs are
also bundled as source Jars with every libGDX distribution for consumption in your favorite IDE.

News & Community

You can follow the latest news about libGDX on the blog. Follow
@badlogicgames for real-time updates.

You can get help on our forum and talk to other libGDX
users on our IRC channel #libgdx at irc.freenode.net.

Another way of getting help or talking to other libGDX users is the libgdx discord.

Reporting Issues

Use the issue tracker here on GitHub to report issues. Make sure you read the
Getting Help article that walks you through
the process or properly reporting an issue.

Contributing & Working from Source

libGDX has a strong developer community constantly improving the code base. We love to
get any and all help we can. The Contributing
article describes the process of helping libGDX to become even better.

To contribute, you need to work with libGDX' sources directly, something normal users do not
have to go through. The Working with the Source
article will give you directions.

You can also contribute financially to our infrastructure (build server, web server, test devices) via our Patreon!

License

libGDX is licensed under the Apache 2 License, meaning you
can use it free of charge, without strings attached in commercial and non-commercial projects. We love to
get (non-mandatory) credit in case you release a game or app using libgdx!

Supported By

libGDX is supported by helpful 3rd parties via code contributions, free licenses, test devices and so forth. Make our supporters happy and visit their sites!

Intel and the Intel logo are trademarks of Intel Corporation in the U.S. and/or other countries.