leaflet.bouncemarker

A plugin for Leaflet to have a bounce animation when adding a Marker to a map

  • Owner: maximeh/leaflet.bouncemarker
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  • License:: MIT License
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Bouncemarker plugin for Leaflet

This little plugin for Leaflet will make a Marker
bounce when you add it on a map on whenever you want it to.

Watch the demo.

Version

Things may break in master, so please don't use this in production.
There is tags which can
be used in production.

Last stable: v1.2

Usage

Let's consider we have a Leaflet map:

var map = L.map('map');
L.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
  attribution: 'Map data &copy; <a href="http://www.osm.org">OpenStreetMap</a>'
}).addTo(map);

onAdd

Make your marker bounce when you add them to a map.

L.marker([48.85, 2.35],
  {
    boolean bounceOnAdd,
    object bounceOnAddOptions,
    function bounceOnAddCallback
  }).addTo(map);

bounceOnAdd (boolean) (optional)

If true, your marker will bounce when added to the map. Default to false.

bounceOnAddOptions (object) (optional)

  • duration (integer) (Default: 1000)

    The duration of the animation in milliseconds.

  • height (integer) (Default: top_y)

    The height (in pixel) at which the marker is "dropped".
    The default is the top point on the y axis of the Marker.

  • loop (integer) (Default: 1)

    The number of times the animation should play.
    -1 is a special value for infinite loop.

bounceOnAddCallback (function) (optional)

If you specify the callback parameter, it will be called at the end of the
animation.

Example:

L.marker([48.85, 2.35],
  {
    bounceOnAdd: true,
    bounceOnAddOptions: {duration: 500, height: 100, loop: 2},
    bounceOnAddCallback: function() {console.log("done");}
  }).addTo(map);

bounce

Make a marker bounce at anytime you wish.

bounce(object options, function callback);

Example:

marker = new L.Marker([48.85, 2.35], {bounceOnAdd: true}).addTo(map);
marker.on('click', function () {
    marker.bounce({duration: 500, height: 100});
});

options (object) (optional)

  • duration (integer) (Default: 1000)

    The duration of the animation in milliseconds.

  • height (integer) (Default: top_y)

    The height (in pixel) at which the marker is "dropped".
    The default is the top point on the y axis of the Marker.

  • loop (integer) (Default: 1)

    The number of times the animation should play.
    -1 is a special value for infinite loop.

callback (function) (optional)

If you specify the callback parameter, it will be called at the end of the
animation.

Example:

marker.bounce({duration: 500, height: 100}, function(){console.log("done")});

stopBounce

Will stop the animation when called; the marker will be positionned at its
destination.

Main metrics

Overview
Name With Ownermaximeh/leaflet.bouncemarker
Primary LanguageJavaScript
Program languageJavaScript (Language Count: 2)
Platform
License:MIT License
所有者活动
Created At2013-02-24 18:11:43
Pushed At2023-10-17 18:48:51
Last Commit At
Release Count6
Last Release Namev1.2.3 (Posted on )
First Release Namev1.0 (Posted on 2013-06-05 07:15:00)
用户参与
Stargazers Count151
Watchers Count6
Fork Count52
Commits Count78
Has Issues Enabled
Issues Count26
Issue Open Count2
Pull Requests Count11
Pull Requests Open Count0
Pull Requests Close Count10
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