JustGage
JustGage is a handy JavaScript plugin for generating and animating nice & clean dashboard gauges. It is based on Raphaël library for vector drawing.
Getting Started
Installing Justgage is as easy as...
bower install justgage-official
or maybe you wish to use NPM...
npm install justgage --save
- Example NPM setup using Browserfy
or you can always download the CSS and JS files...
<!-- Raphael must be included before justgage -->
<script type="text/javascript" src="path/to/raphael.min.js"></script>
<script type="text/javascript" src="path/to/justgage.js"></script>
or if even don't want to download the files use cdnjs
<!-- Raphael must be included before justgage -->
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/raphael/2.1.4/raphael-min.js"></script>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/justgage/1.2.9/justgage.min.js"></script>
Basic usage
Html
<div id="gauge"></div>
JS
var gauge = new JustGage({
id: "gauge", // the id of the html element
value: 50,
min: 0,
max: 100,
decimals: 2,
gaugeWidthScale: 0.6
});
// update the value randomly
setInterval(() => {
gauge.refresh(Math.random() * 100);
}, 5000)
Options, Name, Default, Description, --------------------, -----------------------------------, -----------------------------------------------------------------------------------, id, (required), The HTML container element id, value, 0, Value Gauge is showing, parentNode, null, The HTML container element object. Used if id is not present, defaults, false, Defaults parameters to use globally for gauge objects, width, null, The Gauge width in pixels (Integer), height, null, The Gauge height in pixels, valueFontColor, #010101, Color of label showing current value, valueFontFamily, Arial, Font of label showing current value, symbol, '', Special symbol to show next to value, min, 0, Min value, minTxt, false, Min value text, overrides min if specified, max, 100, Max value, maxTxt, false, Max value text, overrides max if specified, reverse, false, Reverse min and max, humanFriendlyDecimal, 0, Number of decimal places for our human friendly number to contain, textRenderer, null, Function applied before redering text (value) => value, onAnimationEnd, null, Function applied after animation is done, gaugeWidthScale, 1.0, Width of the gauge element, gaugeColor, #edebeb, Background color of gauge element, label, '', Text to show below value, labelFontColor, #b3b3b3, Color of label showing label under value, shadowOpacity, 0.2, Shadow opacity 0 ~ 1, shadowSize, 5, Inner shadow size, shadowVerticalOffset, 3, How much shadow is offset from top, levelColors, ["#a9d70b", "#f9c802", "#ff0000"], Colors of indicator, from lower to upper, in RGB format, startAnimationTime, 700, Length of initial animation in milliseconds, startAnimationType, >, Type of initial animation (linear, >, <, <>, bounce), refreshAnimationTime, 700, Length of refresh animation in milliseconds, refreshAnimationType, >, Type of refresh animation (linear, >, <, <>, bounce), donutStartAngle, 90, Angle to start from when in donut mode, valueMinFontSize, 16, Absolute minimum font size for the value label, labelMinFontSize, 10, Absolute minimum font size for the label, minLabelMinFontSize, 10, Absolute minimum font size for the min label, maxLabelMinFontSize, 10, Absolute minimum font size for the man label, hideValue, false, Hide value text, hideMinMax, false, Hide min/max text, showInnerShadow, false, Show inner shadow, humanFriendly, false, convert large numbers for min, max, value to human friendly (e.g. 1234567 -> 1.23M), noGradient, false, Whether to use gradual color change for value, or sector-based, donut, false, Show donut gauge, relativeGaugeSize, false, Whether gauge size should follow changes in container element size, counter, false, Animate text value number change, decimals, 0, Number of digits after floating point, customSectors, {}, Custom sectors colors. Expects an object, formatNumber, false, Formats numbers with commas where appropriate, pointer, false, Show value pointer, pointerOptions, {}, Pointer options. Expects an object, displayRemaining, false, Replace display number with the value remaining to reach max value, ### Custom Sectors
Example:
customSectors: {
percents: true, // lo and hi values are in %
ranges: [{
color : "#43bf58",
lo : 0,
hi : 50
},
{
color : "#ff3b30",
lo : 51,
hi : 100
}]
}
Pointer options
Example:
pointerOptions: {
toplength: null,
bottomlength: null,
bottomwidth: null,
stroke: 'none',
stroke_width: 0,
stroke_linecap: 'square',
color: '#000000'
}
Methods
Refresh
Used to refresh Gauge value and max value
guage.refresh(val, max, min, label)
val: The Gauge value (required)max: The Gauge Max value (optional)min: The Gauge Min value (optional)label: The Gauge label text (optional)
Update
Used to dynamically update existing Gauge appearence
gauge.update(option, value)
vs
const options = {
valueFontColor: '#ff0000',
labelFontColor: '#ff0000',
}
gauge.update(options)
Update Options, Name, Description, --------------------, -------------------------------------------, valueFontColor, HEX color for gauge value text, labelFontColor, HEX color for gauge min, max and label text, ### Destroy
Used to destroy the Gauge element
guage.destroy()
Demo
Click here to see a demo
Examples
Click here for a list of examples
Changelog
Check out the auto-generated Changelog
Or here you can find the old changelog (up to version 1.2.9)
BREAKING CHANGES
- 1.2.9
customSectorsexpects an object and not an array (percent support, check docs for more info)
- 1.2.6
- Removed
titlefeature
- Removed
License
This project is licensed under MIT License

