js-base64

Base64 implementation for JavaScript

  • Owner: dankogai/js-base64
  • Platform:
  • License:: BSD 3-Clause "New" or "Revised" License
  • Category::
  • Topic:
  • Like:
    0
      Compare:

Github stars Tracking Chart

build status

base64.js

Yet another Base64 transcoder.

HEADS UP

In version 3.0 js-base64 switch to ES2015 module so it is no longer compatible with legacy browsers like IE (see below). And since version 3.3 it is written in TypeScript. Now base64.mjs is compiled from base64.ts then base64.js is generated from base64.mjs.

Install

$ npm install --save js-base64

Usage

In Browser

Locally…

<script src="base64.js"></script>

… or Directly from CDN. In which case you don't even need to install.

<script src="https://cdn.jsdelivr.net/npm/js-base64@3.5.2/base64.min.js"></script>

This good old way loads Base64 in the global context (window). Though Base64.noConflict() is made available, you should consider using ES6 Module to avoid tainting window.

As an ES6 Module

locally…

import { Base64 } from 'js-base64';
// or if you prefer no Base64 namespace
import { encode, decode } from 'js-base64';

or even remotely.

<script type="module">
// note jsdelivr.net does not automatically minify .mjs
import { Base64 } from 'https://cdn.jsdelivr.net/npm/js-base64@3.5.2/base64.mjs';
</script>
<script type="module">
// or if you prefer no Base64 namespace
import { encode, decode } from 'https://cdn.jsdelivr.net/npm/js-base64@3.5.2/base64.mjs';
</script>

node.js (commonjs)

const {Base64} = require('js-base64');

Unlike the case above, the global context is no longer modified.

You can also use esm to import instead of require.

require=require('esm')(module);
import {Base64} from 'js-base64';

SYNOPSIS

let latin = 'dankogai';
let utf8  = '小飼弾'
let u8s   =  new Uint8Array([100,97,110,107,111,103,97,105]);
Base64.encode(latin);             // ZGFua29nYWk=
Base64.btoa(latin);               // ZGFua29nYWk=
Base64.btoa(utf8);                // raises exception
Base64.fromUint8Array(u8s);       // ZGFua29nYWk=
Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe
Base64.encode(utf8);              // 5bCP6aO85by+
Base64.encode(utf8, true)         // 5bCP6aO85by-
Base64.encodeURI(utf8);           // 5bCP6aO85by-
Base64.decode(      'ZGFua29nYWk=');// dankogai
Base64.atob(        'ZGFua29nYWk=');// dankogai
Base64.atob(        '5bCP6aO85by+');// '小飼弾' which is nonsense
Base64.toUint8Array('ZGFua29nYWk=');// u8s above
Base64.decode(      '5bCP6aO85by+');// 小飼弾
// note .decodeURI() is unnecessary since it accepts both flavors
Base64.decode(      '5bCP6aO85by-');// 小飼弾

Built-in Extensions

By default Base64 leaves built-in prototypes untouched. But you can extend them as below.

// you have to explicitly extend String.prototype
Base64.extendString();
// once extended, you can do the following
'dankogai'.toBase64();        // ZGFua29nYWk=
'小飼弾'.toBase64();           // 5bCP6aO85by+
'小飼弾'.toBase64(true);       // 5bCP6aO85by-
'小飼弾'.toBase64URI();        // 5bCP6aO85by- ab alias of .toBase64(true)
'小飼弾'.toBase64URL();        // 5bCP6aO85by- an alias of .toBase64URI()
'ZGFua29nYWk='.fromBase64();  // dankogai
'5bCP6aO85by+'.fromBase64();  // 小飼弾
'5bCP6aO85by-'.fromBase64();  // 小飼弾
'5bCP6aO85by-'.toUint8Array();// u8s above
// you have to explicitly extend String.prototype
Base64.extendString();
// once extended, you can do the following
u8s.toBase64();     // 'ZGFua29nYWk='
u8s.toBase64URI();  // 'ZGFua29nYWk'
u8s.toBase64URL();  // 'ZGFua29nYWk' an alias of .toBase64URI()
// extend all at once
Base64.extendBuiltins()

.decode() vs .atob (and .encode() vs btoa())

Suppose you have:

var pngBase64 = 
  "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII=";

Which is a Base64-encoded 1x1 transparent PNG, DO NOT USE Base64.decode(pngBase64).  Use Base64.atob(pngBase64) instead.  Base64.decode() decodes to UTF-8 string while Base64.atob() decodes to bytes, which is compatible to browser built-in atob() (Which is absent in node.js).  The same rule applies to the opposite direction.

Or even better, Base64.toUint8Array(pngBase64).

If you really, really need an ES5 version

You can transpiles to an ES5 that runs on IE11. Do the following in your shell.

$ make base64.es5.js

Main metrics

Overview
Name With Ownerdankogai/js-base64
Primary LanguageJavaScript
Program languageHTML (Language Count: 4)
Platform
License:BSD 3-Clause "New" or "Revised" License
所有者活动
Created At2009-04-01 21:15:08
Pushed At2024-08-01 17:41:13
Last Commit At
Release Count69
Last Release Name3.7.7 (Posted on )
First Release Name2.1.1 (Posted on )
用户参与
Stargazers Count4.3k
Watchers Count70
Fork Count1.3k
Commits Count397
Has Issues Enabled
Issues Count125
Issue Open Count10
Pull Requests Count46
Pull Requests Open Count1
Pull Requests Close Count11
项目设置
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private