Slang
使得使用着色器更容易。Slang 是一种着色语言,它使人们更容易以模块化和可扩展的方式建立和维护大型着色器代码库,同时还能在现代 GPU 和图形 API 上保持尽可能高的性能。「Making it easier to work with shaders. Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs.」
Main metrics
Overview
Name With Owner | shader-slang/slang |
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Primary Language | C++ |
Program language | C++ (Language Count: 12) |
Platform | |
License: | Other |
Release Count | 551 |
Last Release Name | v2025.7.1 (Posted on ) |
First Release Name | v0.1.0 (Posted on 2017-06-27 09:37:01) |
Created At | 2017-06-09 17:42:49 |
Pushed At | 2025-04-26 19:04:01 |
Last Commit At | 2025-04-26 21:04:01 |
Stargazers Count | 3899 |
Watchers Count | 55 |
Fork Count | 279 |
Commits Count | 4548 |
Has Issues Enabled | |
Issues Count | 2516 |
Issue Open Count | 372 |
Pull Requests Count | 4023 |
Pull Requests Open Count | 45 |
Pull Requests Close Count | 266 |
Has Wiki Enabled | |
Is Archived | |
Is Fork | |
Is Locked | |
Is Mirror | |
Is Private |