FreeOrion

FreeOrion是一个免费,开源的,基于回合制空间帝国、银河征服(4X概念体系)电脑游戏所设计,并由 FreeOrion 项目创建。(FreeOrion is a free, open source, turn-based space empire and galactic conquest (4X) compute

Github stars Tracking Chart

FreeOrion是一个免费,开源的,基于回合制空间帝国、银河征服(4X概念体系)电脑游戏所设计,并由 FreeOrion 项目创建。freeorion 的灵感来自猎户座游戏大师(Master of Orion)的传统,但不是哪个系列或任何其他游戏的克隆或翻拍。

FreeOrion尚未有官方系统要求,目前需求很可能在整个开发过程中波动。最近的版本最好使用至少1 GHz处理器和至少2 GB的RAM,但是没有进行需求测试来确定此信息。早期版本的FreeOrion已经报告运行在600MHz的机器上,内存为128 MB,但这并不构成良好的游戏体验。

此外,FreeOrion使用OpenGL,这意味着您应该有一个支持OpenGL 2.0或更高版本的3D加速卡。然而,使用OpenGL 1.5的系统可能会关闭一些图形选项。非常强烈推荐1024x768或更大的屏幕分辨率,虽然游戏可以在较低分辨率下运行,尴尬。

FreeOrion的Windows版本通常在Windows XP(Service Pack 2或更高版本),Windows Vista或Windows 7上运行。据报道,早期版本的FreeOrion也在Windows 2000上运行。 Windows 8也可能运行FreeOrion的最新版本,测试的报告将不胜感激。

Mac OSX版本的FreeOrion需要具有OSX 10.7或更高版本的Intel Mac和OpenGL 2.0支持。

据说FreeOrion的Linux版本在支持OpenGL 2.0的系统上的几个现代Linux发行版上工作。

Overview

Name With Ownerfreeorion/freeorion
Primary LanguageC++
Program languageC++ (Language Count: 8)
Platform
License:
Release Count55
Last Release Namev0.5.0.1 (Posted on 2024-03-15 12:37:01)
First Release Namev0.1 (Posted on 2004-03-06 21:55:13)
Created At2015-03-29 08:22:20
Pushed At2024-05-03 16:07:15
Last Commit At2024-04-29 00:06:07
Stargazers Count829
Watchers Count49
Fork Count161
Commits Count25.7k
Has Issues Enabled
Issues Count1417
Issue Open Count377
Pull Requests Count3021
Pull Requests Open Count67
Pull Requests Close Count435
Has Wiki Enabled
Is Archived
Is Fork
Is Locked
Is Mirror
Is Private

FreeOrion

FreeOrion is a free, Open Source, turn-based space empire and galactic conquest
computer game.

FreeOrion is inspired by the tradition of the Master of Orion games, but does
not try to be a clone or remake of that series or any other game. It builds
on the classic 4X (eXplore, eXpand, eXploit and eXterminate) model.

By adding scripting capabilities to the game engine the FreeOrion project aims
to give the community an easy way to customize the game mechanics and
presentation to create a living, breathing universe in a grand campaign model.

Requirements

FreeOrion requires an OpenGL 2.1 capable graphic card and a display with a
minimum resolution of at least 800x600.

FreeOrion requires at least Windows XP with Service Pack 2 or later,
Mac OSX 10.9 or later or any reasonably recent Linux distribution on x86
compatible processors. Other operating systems and architectures have reported
to be working by users, but are not actively supported by the FreeOrion project.

Download

FreeOrion Stable Releases are the recommended way to play FreeOrion. Stable
Releases can be obtained as native installer binaries for Windows and Mac OSX
or as source releases for Linux and other UNIX-ish platforms from GitHub.

Also some Linux distributions like Fedora, Debian and Arch do provide packages
of FreeOrion.

FreeOrion Weekly Releases are in-development releases intended for enthusiasts
and testers, who want to track or contribute to the development. Weekly
Releases can be obtained as native installer binaries for Windows and Mac OSX
from Sourceforge.

Install

For Windows execute the native installer binary and follow the on-screen
instructions of the installer to install FreeOrion.

For Mac OSX, open the downloaded DMG file and copy the contained FreeOrion
application to your system Applications folder by Drag and Drop.

For Linux or other from-source installations in general please refer to the
Build Instructions.

Various Linux distributions provide the stable release of FreeOrion in
a prebuilt way. Usually you can install those packages by either using
a graphical package manager and searching for FreeOrion or by installing the
packages via the command line.

Directories

  • install directory
    The location of this README.md file, called <install_dir> below.
  • config - game settings
    Called <config_dir> below.
    • linux
      $XDG_CONFIG_HOME/freeorion which defaults to ~/.config/freeorion
    • OSX
      $HOME/Library/Application Support/FreeOrion/ which defaults to ~/Library/Application Support/FreeOrion/
    • Windows
      $APPDATA\FreeOrion
  • data - local user data, saved games, log files
    Called <data_dir> below.
    • linux
      $XDG_DATA_HOME/freeorion which defaults to ~/.config/freeorion
    • OSX
      $HOME/Library/Application Support/FreeOrion/ which defaults to ~/Library/Application Support/FreeOrion/
    • Windows
      $APPDATA\FreeOrion
  • resource directory - audio, visual and textual UI content, python scripts
    Called <resource_dir> below.
    <install_dir>/default/
    <resource_dir> can be redirected in <config_dir>/config.xml or <config_dir>/persistent_config.xml
  • stringtables - translation indices for various languages
    <resource_dir>/stringtables/
  • scripting - FreeOrion Content Scripts (FOCS) describing game content (tech, species etc.)
    <resource_dir>/scripting/
  • AI - AI for computer controlled empires
    <resource_dir>/python/AI

Contact and Getting Help

Visit the FreeOrion Homepage to learn more about the project. Also you can
get in touch with the FreeOrion developers and join the community in the
FreeOrion Forum.

Contribute

The FreeOrion project encourages anybody to contribute to FreeOrion. For more
details please see the Contribution Guidelines.

License

The FreeOrion source code is licensed under the terms of GPL v2,
game assets are licensed under the terms of CC-BY-SA-3.0 and game content
scripts
are licensed under the terms of both GPL v2 and CC-BY-SA-3.0.
For more details please see the License File.

Additional to the immediate project sources, the FreeOrion source tree bundles
some third party projects or assets which may be also licensed under different
terms than the FreeOrion project. For more details please consult the
accompanying license file.

  • GiGi library located within the GG/ directory.
  • Roboto font located within the default/data/fonts/ directory.
  • DejaVuSans located within the default/data/fonts/ directory.
To the top